Back in 1995 for Nintendo Switch
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Back in 1995

May 24, 2019
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Trailer, Gameplay, & Screenshots

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About this game

Content Rating: Teen

Summary

A throwback to the survival horror and mystery games of the mid-90's 32-bit generation, Back in 1995 faithfully re-creates everything from this all-but-forgotten era of games. Be transported to a world both concrete and indistinct, where you must uncover the mystery surrounding the disappearance of your daughter, the catastrophe that shook the city, and why you’ve decided to finally return.

Gamer Reviews

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Critic Reviews

5 Reviews
5.14
Trevor GouldJun 19, 2019
The 32-bit generation is one that I feel more indies should look toward after a plethora of 8-bit and 16-bit inspired titles have already dominated the scene. But Back in 1995 is too visually distracting, too slow, and too short for its $9.99 price. Nonetheless, the idea here is sound. With a better camera, a bit more speed, some expanded gameplay, and less negligence towards full-on emulation, a future installment could provide a nice retro fix.
Ollie ReynoldsMay 27, 2019
It feels harsh to draw so many comparisons between Back in 1995 and the classic survival horror games of the '90s, but then again, the former is an intentional attempt to replicate the latter, so it's unavoidable. Unfortunately, by staying so rigidly faithful to the typical survival horror tropes – like tank controls and fixed camera angles – the developer has left out important elements like plot and art direction. As it is, Back in 1995 only succeeds in reminding you why its ancestors were so good in the first place – but perhaps more importantly, why some of them should be left back in the '90s.
1.00
Albert LichiJun 03, 2019
Playing Back in 1995 does not evoke feelings of nostalgia, it only insults those who loved horror gaming in the '90s. What is sad is that it seems as if this was meticulously designed to be bad on purpose due to a misunderstanding of the genre. The idea of a retro throwback style, low-poly survival-horror has potential due to the power of imagination that sparks when confronted with nightmarishly uncanny, early computer graphics. Regretfully, Back in 1995 will please no one.

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