Trailer, Gameplay, & Screenshots
About this game
Developer: Broken Arms Games Pty Ltd
Content Rating: Everyone10+
ATOMINE is a twin stick procedural shooter rogue-lite set in a virtual world with minimalist design, where the player recounts on the screen the real events of STUXNET, the first weapon ever created in the form of computer virus. In every run the player has to clear the level area from all the enemies in order to unlock the portal to the next level. During the run every killed enemy will leave on the ground XPs, energy and/or weapon modules.
Gamer Reviews0 Review
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Critic Reviews5 Reviews
I find myself having a hard time recommending Atomine to anyone but those looking for a repetitive game and feel like the different ways in which you shoot the enemies isn’t enough to sate your interest in a twin-stick shooter. I understand there are those who appreciate the feedback loop of going through a run, seeing how far you can go, and then trying to do better in your next run, but that alone wasn’t enough to keep me engaged in this one.
Atomine is decent but it doesn’t do anything unique. The whole experience is brought down by annoyances such as randomly spawning enemies, boring level design, a lack of variety, and unbalanced weapons. There are worse roguelikes out there, but there are also way better ones. If you really need a twin-stick shooter on the Switch, look at your other options first.
ATOMINE delivers a solid albeit somehow mundane interpretation of the twin-stick shooter that will still satisfy those with cravings for something new within the realm of the genre but will probably not convert any newcomers to the format. We still give it a recommendation despite feeling that while polished, its premise might have allowed for a more extravagant visual experience. Hack away humble little program, hack away.