Trailer, Gameplay, & Screenshots
About this game
Developer: Counterplay Games
Content Rating: Teen
Godfall is a brand new, next-gen looter-slasher, set in a bright fantasy universe filled with heroic knights and arcane magic. Godfall is a fantasy action RPG that utilizes high-impact third-person melee combat to engage players as they hunt for loot, don legendary armor sets, and defeat vicious enemies. As players face challenging missions in the world of Godfall, enemies and bosses will reward fans with head-turning loot as they are vanquished. Godfall can be played entirely in solo, duo or three-player coop, providing fun for all.
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I’ve, for the most part, generally enjoyed my time with Godfall, but in the latter half of the story, I was playing not for enjoyment, but simply to see things through to the end. There’s a possibility that post-game content and paid DLC could bring me back, but once more new series and franchises make their way to the PlayStation 5, Godfall will have a hard time making a case to stay installed.
Yes, you can fight tougher versions of the monsters you’ve killed via the Dreamstones missions - which allow you to unlock buffs that affect combat - but the hub feels even more soulless when you’re done. Right at the end, something happens that affects one of the NPCs back at your base. When you return, though, it’s like nothing happened. They’re just there, and you can’t interact with them.
It's a shame this had to be $70 out of the gate on PS5 (it's $59.99 on PC) and that it has to be tethered to an always-online system. Whoever made that decision doomed this project's reputation, at least in the short term. Godfall is going to go down as one of the most divisive games of this generation's launch: a relic to some, a wild whispered-about gem to others. Make sure that before you get it, all of your action-junkie boxes are checked.