Yakuza 6: The Song of Life
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Content Rating: Mature
In Yakuza 6, Kazuma Kiryu will find out exactly how much people are willing to sacrifice for family - be those ties through blood or bond - when he investigates a series of shadowy events that involve the ones he holds closest to his heart. Fresh out of a three-year prison sentence, an older and weathered Kiryu comes to find out that his surrogate daughter, Haruka, has gone missing from the orphanage he looks after. The trail leads him to his old stomping grounds in Kamurocho, where he discovers that she has been struck by a car and now lies in a coma. To make matters worse, Kiryu learns that Haruka now has a son that he must look after. With baby in hand, Kiryu journeys to the seaside town of Onomichi, Hiroshima to unravel the truth about Haruka, her son, and a sinister secret that the Hiroshima yakuza are harboring. From the unparalleled realism of the new setting of Onomichi, a beautiful, sleepy port town in Hiroshima Prefecture, to the latest evolution of Kamurocho, the biggest red-light district in Tokyo, Yakuza 6 is the ultimate iteration the game's blend of gritty crime story, hyper-explosive combat, and all the vices and distractions those locales have to offer.
Gamer Reviews936 Reviews
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Critic Reviews54 Reviews
Even with my criticisms of the admittedly optional and inconsequential aspects of the game, Yakuza 6 succeeds because its core story is so compelling. Every seemingly disconnected part serves a purpose: Without fights, it’d just be a movie; without cutscenes, it’d just be a series of contextless fights; without exploration, it’d be an on-rails punching simulator. All of those unexpected pieces and the (oh-so-long) cutscenes interact to make an equal parts story- and punching-driven game that is heart-wrenching.
It's a shame that Kiryu's last game isn't the best, but then Yakuza 0 is such a tough act to follow that it's understandable. It doesn't stop Yakuza 6 from being a worthy send-off to the series' charming star though, and with the new engine in play I really am looking forward to where the series goes next with its new protagonist.
Yakuza 6 puts an end to Kiryu’s story and I can’t help but feel a little disappointed. Yes, part of it is because we probably won’t see or hear from him again, but it’s mostly because this doesn’t feel like the type of game that you would bid someone farewell with. I expected something grand, but what I got was an experience objectively weaker than both 0 and Kiwami. Kiryu’s saga didn’t go out with a bang, it went out with a whimper.