Trailer, Gameplay, & Screenshots
About this game
Developer: Bethesda Game Studios
Content Rating: Mature
Wolfenstein: Cyberpilot brings virtual reality to the revolution against the Nazis. Paris. 1980.You’re the best hacker in town.Your mission: aid the French resistance by taking control of powerful Nazi war machines.Ram, gun down, and burn your way through the City of Love, leaving dead Nazis in your wake. Saddle up, Cyberpilot, you’re one of us now
Gamer Reviews92 Reviews
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Critic Reviews28 Reviews
In theory, Wolfenstein: Cyberpilot sounds like the ultimate culmination of ideas and technology. What’s not to love about smashing together virtual reality, mechs, and killing some Nazis? Unfortunately, the execution isn’t just lacking, it fundamentally removes many of the best elements of those things, undercutting the strength it could have were it a deeper experience.
Wolfenstein: Cyberpilot really should not have been a standalone release; at the very least it should have been bundled in with the superior Wolfenstein: Youngblood. There are glimpses of potential here, but it’s lacking nearly everything that makes Wolfenstein fun. Gunning down Nazis in a virtual reality mech might sound like a lot of fun on paper, but the reality completely misses the mark.
Worse is that there’s really no reason to return. There are no collectibles, no branching paths and no additional modes; just four short missions and an anticlimactic ending that sets itself up for more. It’s a disappointment because there’s potential for this to be turned into something worthwhile, but for now, it’s little more than a tech demo, reminiscent of the sorts of experiences we got when VR was new.