White Night for PlayStation 4

White Night

Mar 3, 2015
To get a playcore, a minimum of 50 gamer ratings and 3 critic reviews are required.

Trailer, Gameplay, & Screenshots

About this game

Developer: OSome Studio
Content Rating: Mature


Set in the 1930s and drawing from the rich themes of noir-era storytelling, White Night blends third-person action, exploration and puzzle-solving with the mature tension, challenge and tone of old-school survival horror adventures. As players investigate a shadowy mansion in the dead of night after a near-fatal car crash, what started as a search for aid will become a desperate quest to unearth the secrets behind the manor’s tortured past.

Gamer Reviews

44 Reviews

Aggregate Gamer Reviews

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Critic Reviews

18 Reviews
Graham BanasMar 11, 2015
White Night does a lot right, delivering a great story which only dips slightly in the run up to its conclusion. The art style is fantastic, and while it hurts other things – like the visibility of the title's many collectibles – the trade-off is honestly worth it. Unfortunately, the release's biggest issues sit in the gameplay department, as it's exceedingly frustrating on far too many occasions. The end result is interesting, then, and worth experiencing – but perhaps not recommended for everyone.
Conrad ZimmermanMar 11, 2015
Just enough obstacles exist to make that story feel as though it was earned, that the player participated in the telling, but conveying the story is the priority. From clever exploitation of gameplay mechanics to the pages and pages of rich exposition which carefully unravel and the moody jazz soundtrack, everything exists in service to the fiction. In that, it succeeds, and it's a story worth experiencing and deserving of praise.
Matthew KatoMar 10, 2015
White Night adeptly merges survival horror with noir to create an alluring visual style and atmosphere. However, neither the story nor the puzzles are exceptional, and the game comes up just short. It has substance to its style, but it also doesn't satisfactorily build off its base components – as well done as they are. In the end, like many noir stories, this game exists in the grey.

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