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About this game
Developer: Mike Bithell
Content Rating: Teen
Locksley doesn't kill. That would be far too easy. Instead, he commits his crimes through stealth. Sneaking, distracting, avoiding. He is never seen, and seldom heard. As he grows in popularity and notoriety, so will his inventory. An arsenal of gadgets await discovery in a quest to rob from the rich and give to the unheard.
Downloadable Contents (DLC)
Gamer Reviews419 Reviews
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Critic Reviews8 Reviews
Part of the appeal of Volume is its clean, beautifully minimalist design. As a result, Volume’s level editor is a breeze to use and beginning to see some excellent additions, including remakes of Metal Gear Solid VR levels and a fiendishly difficult rendition of Space Invaders. Levels are made distinct by different palettes, but still consist of largely the same toolkit of objects, rearranged over and over, making development largely a matter of drag and drop, with frills.
Volume isn’t without its flaws, but the highs that it’s able to hit completely squash the minor gripes players might have. One of the best pure stealth titles in recent years, Mike Bithell and his team have not only captured some of the storytelling magic that made Thomas Was Alone so special, but they also managed to capture the best parts of a genre that sees a great deal of failures. With its instant restart system, mechanics have been put in place to prevent frustration, which couldn’t be more key in creating a solid stealth title.
Volume is a bit of a mixed bag. Underutilised voice performances and some really nasty technical issues stand in the way of the title getting top marks. However, it's difficult for us to deny that the actual minute-to-minute gameplay is damn fun. Really cool art and a great score pair to ensure that Mike Bithell's latest is worth a shout – but we'd advise proceeding with caution, because there are still kinks to be worked out.