Trailer, Gameplay, & Screenshots
About this game
Developer: ACE Team
Content Rating: Everyone
As the guardian of humanity, civilization is in your hands. Build your cities and set up defensive structures to protect them from the constant threat of monsters, then descend into their lairs with sword and spells to eliminate them for good. Explore floating islands, ancient caverns, and lost cities. The world is yours! Brought to you by ACE Team, the creative minds behind Rock of Ages and Zeno Clash, SolSeraph combines action and strategy for a rich and unique gameplay experience reminiscent of the 16-bit era.
Gamer Reviews16 Reviews
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Critic Reviews16 Reviews
I appreciate Ace Team's attempt here, I really do. It's kind of amazing that this game exists in 2019 under Sega. It's not as original as the team's past projects, but SolSeraph has a lot to like if you're looking for a modern take on an absolute gem of the 16-bit era. Part of me wonders how outlandish these creators could've gotten with a bigger budget and scope, but as a tribute, this still hits the spot.
The total package just adds up to something that feels half-baked. There are elements here that could make an interesting spiritual sequel to ActRaiser, but they never realize the potential. You can basically sum this entire game and review up in one word: frustration.
SolSeraph is a faithful homage to ActRaiser, one of the Super Nintendo’s best games, but it doesn’t shine quite as brightly as the classic it pays tribute to. The side-scrolling sections admirably recreate the feeling of playing a 16-bit action game, but the levels themselves are a mixed bag. Some have real stakes, others feel strangely abbreviated. And the city-building, while intuitive and fun, throws strategy out the window entirely. As a result, SolSeraph is shallow, but fun, nostalgia snack food.