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About this game
Content Rating: Mature
Shadwen, an assassin on a quest to kill the king, has a chance encounter with an orphaned girl, Lily. She follows Shadwen on her dangerous journey, but when the guards get too close, Shadwen must take action right in front of Lily's eyes. Will Shadwen risk the girl's budding trust by resorting to violence, or try and find another way while keeping her real purpose concealed?
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Gamer Reviews221 Reviews
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Critic Reviews15 Reviews
Shadwen is not a bad game, but it is completely in the middle of the road for me. There are some issues that really drag down the gameplay, but at the same time, I really enjoyed the time mechanics. It made it both an easier experience as well as an awkward one. It’s a give and take with this game. I like some parts of it, but dislike the unpolished nature of it.
Shadwen makes a lot of smart decisions, and I’ll definitely miss its rewind system in other stealth games, but it never fully comes together as a whole. There’s just not enough enemy variety, and the 15-level campaign grows tiresome as the end nears. Throw in one of the most anticlimactic endings in recent memory, and a lot of the initial goodwill is used up. While far from perfect, there’s still enough ambition here for stealth fans to appreciate, but Shadwen isn’t Agent 47.
Nothing new is presented, and what is already there is never combined in clever ways. About midway through a new enemy type is introduced, one that can only be killed by falling crates or air kills, but even that fails to introduce a significant change to the pace of gameplay. I really like its solution to failing midway through a level, but even that mechanic can’t save an otherwise okay game.