SEKIRO: Shadows Die Twice for PlayStation 4

SEKIRO: Shadows Die Twice

Mar 22, 2019

Trailer, Gameplay, & Screenshots


About this game

Developer: FromSoftware
Content Rating: Mature


In Sekiro: Shadows Die Twice you are the “one-armed wolf”, a disgraced and disfigured warrior rescued from the brink of death. Bound to protect a young lord who is the descendant of an ancient bloodline, you become the target of many vicious enemies, including the dangerous Ashina clan. When the young lord is captured, nothing will stop you on a perilous quest to regain your honor, not even death itself.

Gamer Reviews

5474 Reviews
5 reviews
Oct 7, 2019

This game for me, was an absolute blast. After getting the hang of the combat, subsequent playthroughs were so much fun. After that, I started a whole new game and found I died so much less even with very little health and very few healing gourds. Great experience, cool story, combat is fast and refreshing and fun to do.

Markus Malinen

Markus Malinen

Jan 16, 2020
vishal Ithape

vishal Ithape

Nov 3, 2019
Hamdy M. Shafik

Hamdy M. Shafik

Jul 28, 2019
Alonso Estremadoyro

Aggregate Gamer Reviews

Critic Reviews

54 Reviews
Michael GoroffMar 27, 2019
Sekiro: Shadows Die Twice will try your patience. As you might expect given its developer, it’s a devastatingly difficult game that will require your skill and concentration. It’s beautifully designed, with a clever new combat system and some of the most cinematic action ever in a From game, and it will kill you over and over again. All told, it’s the best game I’ve ever hated, and I never want to play it again.
Stephen TailbyMar 27, 2019
Sekiro: Shadows Die Twice is a fiercely challenging, yet highly compelling action adventure. The posture-based combat is tricky to learn but wonderfully rewarding to master, and all the nips and tucks to From Software's usual tropes make for a game that's surprisingly accessible for new players.
Anthony John AgnelloApr 04, 2019
I prefer my leisure masochism to be based around exploration and discovery, not challenges of timing and pattern recognition. But I also can’t indict the game for being something it isn’t. I may loathe playing Sekiro: Shadows Die Twice, but I also have to acknowledge that it’s wholly committed to its artistic vision and executes it with astonishing care. I may hate that I’m physically incapable of finishing it, but my god do I respect it.

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