SEKIRO: Shadows Die Twice
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Content Rating: Mature
In Sekiro: Shadows Die Twice you are the “one-armed wolf”, a disgraced and disfigured warrior rescued from the brink of death. Bound to protect a young lord who is the descendant of an ancient bloodline, you become the target of many vicious enemies, including the dangerous Ashina clan. When the young lord is captured, nothing will stop you on a perilous quest to regain your honor, not even death itself.
Gamer Reviews4781 Reviews
Critic Reviews51 Reviews
Sekiro is a demanding and rewarding game. Harrowing to the point of emotional exhaustion, some players will bounce off after a few of the meaner boss encounters without the now-classic FromSoftware multiplayer. Brave individuals that persevere, though, will dig through a rich, textured game crammed with spectacular levels and enemy encounters.
Is this Miyazaki’s most enchanting world? You could argue that falling back on the natural beauty of Japan is cheating; then again, the landscape lends itself particularly well to Sekiro – the plated sweep of a temple roof that starts to resemble armour, and the canes of a bamboo forest, rattling like raised spears. No other developer makes places that feel like this, and you realise what FromSoftware must be to other studios around the world: a shadow that keeps coming back.
Sekiro is challenging, but fair—a game with the goal of allowing the player to grow, rather than the avatar. It blends mechanics and narrative in a way that is too rare in games today, allowing for a deep level of immersion that begs for just one more clash of blades no matter how difficult the encounters get. Seeing each one to its bloody finish is well worth the trials it takes to get there.