Nex Machina for PlayStation 4

Nex Machina

Jun 20, 2017
47th of 7306

Trailer, Gameplay, & Screenshots

About this game

Developer: Housemarque
Content Rating: Teen


Humans have become so dependent on technology that they cannot avert their eyes from portable devices anymore. Around them, machines have reached consciusness and surpassed human intelligence tenfolds. No reasons to be servants now – robots are clearly the superior lifeform. And to make their point, they start eradicating all human life…

Gamer Reviews

1140 Reviews
0 review
Jan 26, 2021
Do you like neon effects? Do you like shooting? Do you like the color pink? If the answer to any is yes, then play "Nex Machina," a fever-pitch twin-stick shooter that feels exceptionally smooth and satisfying. Revel in the phantasmagoric weapon effects; get sweaty as your thumbs are constantly in motion as you dodge never ending enemies. If you only get one twin-stick shooter, this might as well be it!
Ramesh Berkhout

Ramesh Berkhout

Nov 4, 2021


Sep 20, 2021
Ahmed El-Refaey

Ahmed El-Refaey

Dec 23, 2020
ali 890

ali 890

Nov 28, 2020


Jun 29, 2020

Aggregate Gamer Reviews

Critic Reviews

37 Reviews
Jordan DevoreJun 23, 2017
The game design and pacing are nothing short of brilliant. It's possibly the most satisfying twin-stick shooter I've played, and it's without a doubt my favorite Housemarque project to date. It's also cool to know that legendary designer and Robotron's own Eugene Jarvis was involved. It shows. You can feel it.
Logan MooreJun 19, 2017
Nex Machina is quick, challenging, and exactly what the arcade shooter genre needed. The team at Housemarque has clearly taken a lot of influence from shooters of the past while still knowing how to add their own special spice to the mix. With enough content to keep you busy for months and a high level of difficulty, Nex Machina is a game that you will return to time and time again.
Ramin OstadJun 24, 2017
Despite its utterly insane difficulty curve, Nex Machina is a pure joy to play. It’s sharp, intense, responsive, and layered with overlapping systems and objectives. Eugene Jarvis’ arcade-perfect pedigree acts as the mortar that holds the game’s voxel-based worlds and perfectly polished mechanics together, and I don’t think it’s hyperbole to posit that might be the best twin-stick shooter of this console generation, regardless of what proceeds it.

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