League of War: VR Arena
Trailer, Gameplay, & Screenshots
About this game
Content Rating: Teen
League of War: VR Arena is a hands-on, fast-paced war game the likes of which you’ve never seen! Deploy your tanks, choppers and infantry onto a virtual battlefield, swiftly countering your opponent’s units as you drive towards destroying their base!
Gamer Reviews53 Reviews
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Critic Reviews5 Reviews
League of War: VR Arena isn’t a bad game, so much as it is underbaked. With a lack of diversity in modes or gameplay, the VR game takes interesting core gameplay and seemingly squanders it on a throwaway campaign. With plenty of exciting and fully-fleshed out VR experiences, I’d only recommend League of War: VR Arena to people looking to round out their PlayStation VR library with a tabletop component. And at the $30 price tag, I don’t think I could reasonably recommend it to anyone.
VR experiences don’t need to be complex or lengthy, but the depth of League of War: VR Arena is virtually non-existent. It tries to espouse a sense of strategy, but the execution is so simplistic that it becomes all too easy to win (or sometimes lose) completely by accident by spamming the field with units.
While I thought League of War: VR Arena could have been a clever take on RTS gameplay, it has way too many issues for anything good to shine through. I hated every character, I loathed every time my units did the wrong thing, I despised the spawning system that made no sense, and I detested the weird unbalanced multiplayer mode. There are some good ideas here, deep under the surface, that I would love to see explored better.