Last Stitch Goodnight is a typical indie Metroidvania-inspired platformer, but it doesn't do much to make itself stand out among the competition. It feels closer to a game in early access than a full release.
I can’t imagine anyone’s first impression of Last Stitch Goodnight being a good one, and that’s a an unfortunate side-effect of a limited but well-employed budget. But venture past those initial impressions and dare to delve into what the game has to offer you, and Last Stitch Goodnight really starts to flourish once its narrative elements and gameplay mechanics start to reveal themselves.
So after having a good look at the half-completed Frankenstein’s Monster that was Last Stitch Goodnight, I’ve come to the conclusion that it was a mostly positive experience. The big guy isn’t much to look at at first but once you start peeling of his stitched up skin, you’ll find some pretty interesting stuff within.
Having opened up this review with a clear split between good and bad indie games, it is perhaps inevitable that The Last Stitch Goodnight sits squarely between these two extremes. Whilst I loved the meditations on life and identity, the game never really felt polished enough to avoid detracting from the overall experience.