Labyrinth of Refrain: Coven of Dusk for PlayStation 4

Labyrinth of Refrain: Coven of Dusk

Sep 18, 2018

Trailer, Gameplay, & Screenshots


About this game

Content Rating: Mature


Become the living book, Tractatus de Monstrum, and command a brigade of puppet soldiers as you navigate the twisting passageways of the Labyrinth of Refrain. When at your base, prepare for your journey by upgrading your brigade! Create new puppet soldiers, assign them different squads and formations, synthesize better equipment, take requests from townsfolk, and get assistance from Dronya in the form of Witch Petitions. Once you've entered the labyrinth, be sure to search every nook and cranny as you jump over barricades, solve puzzles, and smash your way through walls to delve further and further downward in search of treasure and rare artifacts. But be careful, the more riches you obtain, the more vicious the dungeon becomes. Can you survive long enough to bring your haul back? Fight past terrifying monsters by giving orders to your puppet brigade. Change their formation, use special skills, or call for an all-out attack! The battles you face will be challenging, so your success depends on your preparation and your strategy.

Critic Reviews

8 Reviews
Kai PowellSep 11, 2018
Labyrinth of Refrain: Coven of Dusk satisfies that itch for an Etrian-styled RPG on the Nintendo Switch that has yet to come, but with all things that come from Nippon Ichi's RPG powerhouse, it's a study of excess for better or worse.
Jenny JonesSep 11, 2018
Labyrinth of Refrain: Coven of Dusk is definitely not a fairy tale, but if you’re okay with playing something with a darker, more mature tone then it’s worth giving this a go. Exploring every inch of the labyrinth is addictive, and its unique battle system and an in-depth character creation system will keep you busy for quite a while.
Jade SayersSep 16, 2018
Labyrinth of Refrain: Coven of Dusk is an altogether fun but often repetitive dungeon crawler let down by its weak cast and uninteresting storyline. Moments spent in the labyrinth dungeons, though initially confusing, are bright spots in an otherwise uninspiring game, giving the opportunity for exploration and presenting an intriguing battle system which allows for plenty of customisation and experimentation.

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