Infinite Air with Mark McMorris
Trailer, Gameplay, & Screenshots
About this game
Developer: HB Studios
Content Rating: Teen
Build. Ride. Share. Explore a vast backcountry, fully customize your own mountain ranges and build your own parks in the most authentic snowboarding game ever created. With fluid, physics-driven control mechanics, procedural mountain generation and real-world competitions like Slopestyle, Halfpipe and Big Air you’ll ride your way through infinite powder and realistic runs – all the way to the top alongside pro boarder Mark McMorris.
Gamer Reviews262 Reviews
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Critic Reviews12 Reviews
Mark McMorris Infinite Air is not the snowboarding game that fans are looking for and that’s a huge bummer. There’s still hope that titles such as Steep and Snow can fill that void, but I know for sure that Mark McMorris needs to stick to riding down real mountains instead of virtual ones. Avoid this poorly structured game as if it was a tree in your riding line.
Mark McMorris Infinte Air is a complex mixture of good and bad, and unfortunately it errs towards the latter. The awkward controls and poorly populated pathways hamper the overall enjoyment that can be gained after spending some time learning the ins and outs. It’s rare to see a game so brazenly ask that you actually invest time in it, rather than simply reward you with instant gratification.
The landscape is dotted with user-created contests (and making your own is easy, especially with a handy rewind button and other controls), but beating one doesn't even unlock more boards or gear like the career-like circuit mode. Infinite Air offers a lot to like on a conceptual level, but its faulty trick system creates a hole that is impossible to fill.