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About this game
Developer: Motion Twin
Content Rating: Teen
Dead cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly Cursed island. Tough but fair combat, responsive controls, challenging foes, permadeath and of course, the emergency panic roll to get you out of trouble, make for a demanding, visceral and cathartic action game.
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Gamer Reviews1465 Reviews
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Critic Reviews30 Reviews
It stalls progress in the mid-game a bit and can lead to a feeling of grinding your wheels. Besides that, though, Dead Cells is a phenomenal effort to blend together some very disparate genres into a tight, cohesive whole. It's one of the better examples of how to remix ideas without losing their individual strengths.
Dead Cells is a mashup of recent gaming trends that feels and plays great. It can be extremely challenging and frustrating with its combination of roguelike and soulslike natures. That challenge will feel like a strength to some players, and a glaring fault to others. Its variety of weapons and play styles change things up and can keep it fresh, but be prepared for a long haul of what can feel like repetitive grinding when it comes to unlocking more.
I’m not a big Metroidvania guy, but Dead Cells managed to conjure up the same feelings I had when I played Super Mario World, Portal, and Stalker: Shadow of Chernobyl. It isn’t perfect, but no game is. It evokes feelings that remind me why I fell in love with video games in the first place. It is the video game equivalent of getting your back scratched while you take a dump. I give Dead Cells my highest possible recommendation. 9/10 prison poop flush resurrections