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Gamer Reviews802 Reviews
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Critic Reviews8 Reviews
It’s ironic that a platforming game’s greatest, most innovative elements lie not in the platforming itself, but around it. Yet perhaps that’s the point. Matt Thorson, the game’s designer, is clearly a master of platforming mechanics, as evidenced by his work on TowerFall and some truly insane Super Mario Maker levels. Celeste reaches beyond, showing that tricky, well-designed platforming challenges are really just the tip of the iceberg. There’s far more underneath the surface. And maybe that’s worth dying for.
Celeste is a surprise masterpiece. Its 2D platforming is some of the best and toughest since Super Meat Boy, with levels that are as challenging to figure out as they are satisfying to complete. Hidden throughout those levels are a wealth of secrets and collectibles, some of which push the skills it teaches you to the absolute limit, along with enough end-game content to keep you playing for dozens of hours.
Celeste is a wonderful precision platformer that does far more than simply challenge your dexterity. While there's plenty of intense screen-hopping to enjoy, it's offset by a well-told, personal story that softens the hard edged gameplay with some great slower moments. What's more, you can enjoy the story even if you're struggling with the platforming using the Assist Mode to bend the game's difficulty to your liking.