Assassin's Creed Valhalla for PlayStation 4

Assassin's Creed Valhalla

Nov 10, 2020
159th of 6435

Trailer, Gameplay, & Screenshots

About this game

Developer: Ubisoft Montreal
Content Rating: Mature


Playable as female or male, Eivor leads a clan of Norse people across the icy North Sea to flee Norway’s endless war and dwindling resources. If they hope to survive, they’ll have to build a new home in the hostile lands of England. There, you’ll provide for yourself and your people by constructing, customizing, and upgrading your settlement with new buildings like barracks, blacksmiths, and tattoo parlors, all while recruiting new members to grow your clan.

Gamer Reviews

10756 Reviews
0 review
Apr 22, 2021

Way too long and Bloated, Assassins Creed Valhalla is a very big game but same as it's last predecessor, it could have ended 30 to 40 hour earlier if there isn't so much farming in the game, added a downgraded combat system this game would have been a great comeback to the franchise

Dec 6, 2020
It’d be great if it wasn’t for a terrible combat
Amine Triande

Amine Triande

Feb 10, 2021


Jan 1, 2021
Andrew Stepikov

Andrew Stepikov

Dec 28, 2020
Ahmed El-Refaey

Ahmed El-Refaey

Dec 23, 2020
Stanislav Yovchev

Stanislav Yovchev

Nov 16, 2020

Aggregate Gamer Reviews

Critic Reviews

31 Reviews
Callum WilliamsDec 08, 2020
Assassin’s Creed Valhalla is a fun but flawed new entry in Ubisoft’s iconic action franchise, with a bloated campaign that wears out its welcome and a ton of bugs for players remaining on current-generation platforms. Still, what’s here is actually some of the most confident Assassin’s Creed content to date, with thrilling story beats, refined exploration, and enjoyable side content.
Francis DiPersioNov 09, 2020
At the end of the day, Assassin’s Creed Valhalla is an exceptional adventure that should please fans of the series. Ubisoft Montreal has succeeded in crafting a striking medieval world that’s just begging to be explored. I loved the new town-building mechanic. It was hugely addicting and provided a satisfying sense of progression.
Josh WiseNov 16, 2020
Sadly, that string of hours, spent clambering up towers and defogging the map, bounding across the fields in a hopeful, happy loop, was the last of the fun on offer. Why should this be the case? Why do these games so often, these days, thicken and stale before their stories are done? I can put my finger on a couple of reasons.