From the creators of Arizona Sunshine comes an epic VR action FPS with intense co-op gameplay at its core that pits up to 4 players against a vast, hostile VR world in a raging fight for survival.
After the Fall is a standout co-op apocalypse shooter with a lot of similarities to Left 4 Dead. It has a plethora of content that's entertaining and thrilling to play both solo and as a squad.
After The Fall has had an arduous journey to reach its current state of playability. The game is even better on the PSVR 2. The PSVR 2 is quickly establishing itself, in its early days, as the platform of choice for VR Games. This version of the game also includes two extra levels – Hospital and Subway – and cross platform multiplayer compatibility. This is, indeed, the complete and definitive version of the game.
I found it very passable, no real issue other than I just want a fan; but if you like the VR shooters like Pavlov among many others then you may have some fun in the deathmatch. The story for the game is really just an excuse to team up with friends, and that’s ok because whether you play with friends or random folks like me After the Fall does enough to make your time spent with it feel enjoyable; and really isn’t that all we really want from our video games?
After the Fall works well for the most part, giving players a VR version of Left 4 Dead. The gunplay and reloading mechanics are smooth and allow for immersion and tension as the hordes of zombies approach your small band. The user interface is well laid out and it is fun to shoot these undead with the small range of weapons at your disposal. Unfortunately, the length of the game and the issues with motion sickness caused by the jumpy rotation when turning may turn some people away.
After the Fall was a game I was already looking forward too. I like Left 4 Dead clones, and I love VR. It was made by a developer with previous experience in both, so I figured it had a good chance of being quite fun. Even then though, the game still impressed on every level.