I can honestly say I don’t see any quick, feasible ways to fix 41 Hours either, as there isn’t much here that isn’t a mess. Unnaturally accurate and overpowered enemies spawning in waves is the whole name of the game, the graphics would barely be noteworthy on an Xbox 360, and the plot does little to spurn interest, leaving me to think this one came out of the oven 41 months too early.

41 Hours
Texelworks · May 21, 2021
About
41 Hours is a first-person shooter dramatic game that follows the narrative of Ethan, a workaholic scientist in search of his long-lost wife. The story is intriguing and it takes several surprising turns as it develops over 11 Chapters and 20 hours of gameplay.
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- 3.0I’ve not been taken much by 41 Hours and there is a very good reason for that – it’s a bit rubbish, failing to live up to any of the ideas that are included. It does feel that somewhere in here is a good game trying to get out, but it is going to need a lot more work and a much higher budget to realize that potential.
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