Stick it to The Man for PlayStation 3
PS3

Stick it to The Man

Nov 19, 2013
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Game Info

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About this game

Developer: Zoink Games
Content Rating: Teen

Summary

On an ordinary day, hard hat tester Ray has a bizarre accident and wakes up with a giant pink spaghetti arm sticking out of his brain, giving him extraordinary mind-reading powers. Ray can suddenly change the world with stickers, transforming his paper universe by tearing it, folding it and using the crazy stickers he finds (along with his awesome new powers) to solve mind-boggling puzzles! Sadly, Ray doesn't have much time to get to grips with his new-fangled psychic abilities. Instead, he’s on the run from ‘The Man’ for a crime he didn’t commit. Can you help Ray out of this sticky situation?

Critic Reviews

12 Reviews
7.74
Chandler WoodNov 12, 2013
Stick it to The Man is an interactive Saturday morning cartoon, and for the price of entry, is actually a pretty fun experience. While some may be turned off by the imbalance between gameplay and dialogue, and the straightforward nature of some of the chapters, I was able to find a simple kind of enjoyment while digging into the conspiracy that hounded Ray and the dysfunction of the large cast that surrounded him.
Richard ArcherNov 11, 2013
I enjoyed every moment of Stick it to the Man; it's a game that shines due to its superbly surreal plot, gorgeous graphics and twisted puzzles. There aren't many games that can make me laugh out loud, but the developers have infested this title with a brilliant vein of dark humour that often had me having to pause and wipe away tears of laughter.
Chris BarylickNov 11, 2013
Your enjoyment of Stick It to the Man might be interrupted by occasional audio bugs, such as an issue where a character's screams echo no matter how far from the source you travel within the level. Misleading cues also lead to some frustrating situations. While I was generally able to figure things out, there are times when characters steer you in the wrong direction, especially during an escort session in the asylum level; I had to lead a girl outside of the asylum to a stuffed whale corpse, even though her audio cues indicated she wanted to be led to a dead mouse for her cat.

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