Star Wars: The Force Unleashed II15 critics
9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
In a similar vein to the Starkiller clone’s role, The Force Unleashed II is a shadow of its former self. The graceful gameplay offers a higher level of excitement, but the plot and characterization – two large components from which I expect great things from any Star Wars journey – makes this experience one of 2010’s biggest disappointments.
Star Wars: The Force Unleashed II has many of the same qualities of its predecessor, but it doesn't really improve on them, and in many ways, it's not as good. That's unfortunate because the core combat is fun. It's a thrill to fling your foes into dangerous Force fields and to zap jumptroopers with lightning and watch them uncontrollably zip around.
I had a real soft spot for Star Wars: The Force Unleashed, and that's without even being a fan of the movies. Starkiller is a genuinely interesting and dangerous lead character, and I was excited to see how he evolved and the story advanced in the highly-anticipated sequel.
Everything that the sequel does right including improved gameplay and graphics, doubles in what it did wrong. Storyline, boss battles, length of game, linearity. The only replay value the game contains is beating it on higher difficulty and the challenge modes. That is all. No multiplayer or online rankings to speak of. Do yourself a favor and rent, not buy, Star Wars: The Force Unleashed II.
Star Wars: The Force Unleashed II seems to take two steps forward and three huge steps backwards from its predecessor. The graphics and controls are a definite improvement (though they're still not perfect) but the short, repetitive and ridiculous single player will leave even the most die-hard (I’m talking Jar-Jar loving die-hard) of Star Wars fans shaking their heads in disbelief that an idea this cool could end up being so lame. Well at least we now have the Force Unleashed III to anticipate.
Star Wars: The Force Unleashed II improves upon all of the original’s weaknesses, but none of its strengths. Combat is, for the most part, fantastic, and the occasional platforming is tolerable, especially when mixed with the combat. Where the original was well below the average for a HD game in terms of technical graphics, TFU II raises the bar considerably. Visual design and presentation have shown enormous improvements with inspiration from (frankly) superior games. Only the story, writing and (to a lesser extent) length, the original’s three strong points, bring this down.
El largo camino hasta tocar el techo que tenía el original no es recorrido por una secuela que, de hecho, pierde algunos enteros con respecto a su predecesor. Divertido por momentos sí, y moderadamente recomendable para fans de hecho, pero también repetitivo y algo corto. Una oportunidad perdida para brillar que queda como un lanzamiento disfrutable pero del que esperábamos más.
On attendait cette suite avec une certaine fébrilité et LucasArts devait le savoir. Au final, on se trouve face à un jeu qui a perdu tout ce qui faisait son charme. Le scénario tient à peine debout, le système de combat est inexistant (pas de combos), la gestion des points de compétences est risible et la durée de vie n'excède pas 5 heures.
In definitiva, nel caso in cui abbiate apprezzato il primo capitolo del franchise, è probabile che questo sequel riesca a regalarvi comunque un'esperienza gradevole e divertente. Se così non fosse, dovreste invece pensare seriamente di rivolgere le vostre attenzioni altrove.