Silent Hill: Downpour for PlayStation 3

Silent Hill: Downpour

Mar 13, 2012
729th of 1269

Trailer, Gameplay, & Screenshots


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About this game

Developer: Vatra Games
Content Rating: Mature


The survival horror experience begins after a prison transport vehicle careens off the road, leaving lone inmate Murphy Pendleton stranded in Silent Hill. Gamers will encounter mind-bending puzzles, as well as horrific creatures and other world terrors using everyday objects from wooden chairs to glass bottles to fend off their enemies. The natural response, fight or flight is left to the player as they unravel a dark, thought-provoking storyline which will appeal to fans of the early, classic Silent Hill series, as well as anyone who enjoys a deep, psychological horror experience. In addition to the main storyline, players will also be presented with variable side quests along the way that can change depending on their play style, revealing unknown evils within the town.

Critic Reviews

18 Reviews
Richard MitchellMar 13, 2012
Silent Hill: Downpour succeeds on many levels, giving us something fresh while simultaneously digging deeper into the roots of Silent Hill itself. Murphy's uninvited quest for self-understanding and redemption is made more poignant by the revelation that he's not alone. Others have walked the path before him and, as he discovers, others are walking it still. It's not without a few obstructions, but it's a path worth treading.
Jim HargreavesApr 25, 2012
Going into Silent Hill: Downpour as a fan of the genre, it’s easy to overlook a number of the game’s niggling issues and instead focus on the immersive atmosphere. However, for those yet to build a rapport with the iconic franchise, this may not be the best place to start. It may be a visually sound package that throws a few unique spins on the Silent Hill template, though the sometimes awkward puzzles and irredeemably abysmal combat are enough to drag Downpour down the gutter and towards mediocrity.
Tim TuriMar 12, 2012
I don’t regret my time with Silent Hill: Downpour, but mediocrity hung over most of my playthrough like a fog. Vatra Games shows real potential for becoming a developer that can tell great stories, but nurturing one narrative yarn would be better than juggling two ho-hum tales. I left this Silent Hill with the same feeling I have after walking out of most haunted houses near closing time – a little annoyed at having cages lazily rattled at me.?

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