Life is Strange: Episode 1 - Chrysalis for PlayStation 3
PS3

Life is Strange: Episode 1 - Chrysalis

Jan 30, 2015
This is an episodic game. You will need to get the base game and all succeeding episodes to experience it as designed.

Trailer, Gameplay, & Screenshots

About this game

Content Rating: Mature

Summary

Follow the story of Max Caulfield, a photography senior who discovers she can rewind time while saving her best friend Chloe Price. The pair soon find themselves investigating the mysterious disappearance of fellow student Rachel Amber, uncovering a dark side to life in Arcadia Bay. Meanwhile, Max must quickly learn that changing the past can sometimes lead to a devastating future.

Gamer Reviews

6316 Reviews
9.55

Aggregate Gamer Reviews

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Critic Reviews

7 Reviews
7.64
Angelo M. D'ArgenioFeb 02, 2015
It shows a lot of promise as an episodic game, but there are certain mechanics that leave me feeling a bit skeptical for this franchise’s future. I think Episode 1 is worth a play through, but whether or not this becomes a fantastic multi-episode game will depend on the choices the developers make from here on out. Considering the game’s subject matter, that seems entirely appropriate.
Megan FarokhmaneshJan 29, 2015
Despite its shortcomings, there's a powerful kind of nostalgia I draw from its characters and world. The time travel aspect is cool, no doubt, but I'm down with the little things. I've enjoyed spending time in the complicated life of a teenage girl, because it reminds me of what it was like to be one. It's the first game I've ever played where I felt that my life was represented on screen - even at its weakest points. Life is Strange uses the ordinary in a way that is extraordinary.
Bengt LemneJan 30, 2015
Life is Strange offers something different and unusual. Not only is the protagonist a young female, but central to the story is her friendship with Chloe. But we found that rather than experiencing something strange and exotic, we are dealing with themes that are universal. We've all struggled to fit in at one point or another. We've all had that one childhood friend that we drifted apart from and lost contact with.