BioShock 216 critics
9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
In many ways BioShock 2 is a game about refinements, rather than wholesale changes. Combat is better, thanks to the dual wielding, better enemy variety and larger scale encounters; hacking has been simplified, now making use of a timing-based button pressing mechanic that fits far better than the tubes seen in the previous game; and replay value has been enhanced by the sheer number of ways you can customise your character through use of Adam and upgrade stations.
Every weapon in BioShock 2 is more impressive and more satisfying than its equivalent in BioShock 1. The shotgun is now a double-barreled shotgun. The basic pistol has been replaced by a lethal rivet gun that treats Splicer flesh as scrapyard metal. The machine gun has been upgraded to a turret-sized Gatling gun that couldn’t fit in human hands, let alone be carried by them.
Bioshock 2 is a good game but it is not a great game; it’s not a Game of the Year type such as the first one was. The game didn’t do enough in my eyes to improve on what made the first game so great. It’s a great time playing as a Big Daddy and it adds an interesting twist to Rapture but more story telling would have been lovely as the story didn’t hook me in like the first did.
It's hard to make too many direct comparisons to the first BioShock when talking about this sequel, because such a big part of the first game was seeing Rapture for the first time and experiencing a real sense of discovery as you went deeper and deeper into its fiction. Returning to Rapture--even a different part of the city--is naturally going to be less impressive. But the smart additions on the gameplay side make BioShock 2 rewarding in a different way, while those who want to know more about Andrew Ryan's underwater city will find just enough to make the return trip worthwhile.
Precisely what you choose to do when you are beholden only to yourself and your own moral constraints is the backbone of BioShock 2. Rapture may not be as mysterious and intriguing this second time around, but it is nonetheless host to a powerful and moving tale that allows you to better realize--or pervert--Ryan's principles at your own discretion. Regardless of whether or not this is a return visit to paradise lost, there is plenty to be found here to make it a worthwhile, meaningful, and compelling one.
By tweaking the gameplay for the better, Bioshock 2 is in many ways an improvement over the original. Those who've played the original game will find the return to Rapture less engaging second time around, but the secrets the world hordes should be enough to tempt any fan.
Anyone looking for a first-person shooter that offers more than flat, stereotypical characters and copy-and-paste supersoldier plots, one that attempts to establish a sense of right and wrong and loops you into the decision making process, and one that's set in one of the most vividly realized settings around should pick up BioShock 2. It's a game in which story, setting, and gameplay are expertly blended to create an experience that's as thought-provoking as it is entertaining.
When this game recognizes its true potential, it shines. It’s just a shame that it wanders misguidedly for so long. The first 10 hours are not bad or forgettable, they just don’t branch out from the safe confines of the first BioShock. The controls are just as tight as they are in the first game, and the explosive plasmid play once again makes brutality against splicer nation an undeniable blast.
For some, BioShock 2 will be a little too close to the original for comfort. The presentation feels much the same, but almost by definition lacks the sense of awe and originality that the first game possessed, and the gameplay hasn't been drastically overhauled. But much of this was to be expected; BioShock itself was a tremendous foundation from which to build upon, and the symbiotic relationship between little sister and big daddy was the perfect place to start. The incredible sense of atmosphere, the most unique of art styles.
If it wasn't for that expanded, heightened, desperate combat, and how neatly that sidesteps into a surprisingly characterful multiplayer mode, this would be a lacklustre sequel. It's redeemed by the surfeit of combinations, upgrades and gene tonics which allow you to truly specialise, creating a psychedelic, explosive fighting style all of your own. If there's a third game (of course there bloody will be), it cannot be set in Rapture again.
2K Games looks to take BioShock to a new level, with multiplayer, a new storyline, and placing you in the shoes of a Big Daddy. Everything works well in BioShock 2, but doesn't quite live up to the high standards of the first game. If you were intrigued by the mystery of Rapture, you'll likely salivate when you step back in the watery city. The storytelling in BioShock 2 is as much apart of the gameplay experience as the combat. You'll find audio diaries, spray painted messages, and radio messages from allies and foes.
Bioshock 2 supone el regreso de Rapture y su Gran Cadena, y con ésta una nueva inmersión en las profundas aguas que envuelven a Rapture, y por ende, también en lo más oscuro del ser humano. Algo falta del espíritu único del original, aunque para ser honestos aquello era poco menos que irrepetible, pero eso no debe ser óbice para considerar a este videojuego un sobresaliente manifiesto del estado de madurez que el First Person Shooter ha alcanzado en esta generación.
La méfiance vis-à-vis de cette suite qui pour beaucoup, ne s'imposait pas, vole en éclats rapidement au contact d'un gameplay plus riche et plus intense que jamais. Bioshock 2, tout en se tournant plus volontiers vers l'action, parvient à retrouver l'essence de son prédécesseur et sans la trahir, nous offre une aventure grandiose. Beau, dérangé et terriblement cohérent, le bébé de 2K Marin et de ses pairs est un jeu à ne manquer sous aucun prétexte.
Als je de sfeer in het eerste deel al fantastisch vond, kun je je absoluut vinden in BioShock 2. De sfeer van een gevallen Utopia straalt namelijk van je scherm af en is overal in terug te zien. Ook leer je nu weer meer over de achtergrond van Rapture, en daarnaast geven de nieuwe wapens en krachten je nog wat meer mogelijkheden om het spel op verschillende manieren te spelen.
En helt unik spelvärld, fylld med så mycket hemskheter att man inte annat än kan älska den. Rapture förfaller sakteliga där nere på havets botten, men inuti pågår sällsamma maktkamper om de återstående ruinerna. Jag är glad att återigen ha fått äventyra under ytan och även om det inte riktigt lever upp till originalet är Bioshock 2 ändå en värdig uppföljare till ett av 2007 års allra bästa spel.