Welcome to my profile! I play a variety of games, mostly singleplayer games. I love nearly any game with an interesting story.
5 Games Rated and Reviewed
Death Stranding is without a doubt the most divisive game released in 2019. But, will it satisfy fans of Kojima's previous work? That is the question i'll try to answer with this review.
Death Stranding is like Kojima's previous games very weird. It constantly throws new concepts at the player, resulting in a sometimes confusing main plot. This means that players will have to invest themselves in the lore in order for everything to make sense once the credits roll. Luckily, the game provides the players with a collection of interviews with ingame characters, explaining the deep lore of the game. Death Stranding features a cast of well-known actors, like Norman Reedus and Mads Mikkelsen. While it's great to see the gaming media being noticed by actors normally only seen in movies, the game does little to change the appereance of the game, resulting in the main character Sam losing his identity, and "thus becomming" Norman Reedus instead. Ths is probably the story's biggest problem. If you manage to ignore this, there is actually an amazing story underneath, and a very emotional at that. The game has a strong message of being nice to others. It's just sad that the story is so badly paced with almost nothing happening in the entire midpoint of the game.
As you probably already know if you've been active in the gaming media, Death Stranding has been accused of being a "walking simulator". This is sadly true. While the unique online aspect of the game manages to motivate the player to continue on, the gameplay still becomes a bit boring in the end. This is why I find it weird that the game actually is very addicting, and I would often play for hours without being able to stop. The term "just one more game" was replaced by "just one more delivery". I loved contributing to the online environment of the game by building structures such as roads and power generators for other players to interact with.
Graphically, the game is one of the most stunning games on the market. Kojima Productions borrowed the Decima Engine from Guerilla Games, and this was a great choice. The faces are the most detailed i've ever seen in a video game, with even small things such as tears looking extremely high quality. The enviroments are also incredibly beautiful, and it just bugs me that the game doesn't have a photo mode feature, as I would often stop just to enjoy the scenery. The soundtrack is also as good, and even though it wasn't really my style of music, I still go back to listen to it sometimes.
I give Death Stranding an 8/10. If you're looking for a game with a thought-provoking story and unique ideas, Death Stranding is for you. However if you're looking for fast-paced fun, don't even think about buying it.
God of War
Kratos has moved to mythological Norway in the reboot of the beloved God of War franchise. After the death of his wife, he, along with his young son Atreus, embarks on a journey to spread her ashes from the highest peak in all of the realms. It's a story about parenthood, and accepting your past. The two things Kratos struggles with the most.
Fans of Northern Mythology are going to love God of War. It manages to stay mostly true to the stories we know from the mythology, while incorporating multiple characters from the past God of War games in a beautiful way. The snowy environments of Viking Age Scandinavia are masterfully detailed, with countless of references to the famed gods, while still managing to tell a continuation of Kratos' story. The best example of this is without a doubt the relationship between him and his joyful son, that will evolve throughout the long journey. Sadly, the story lacks a bit in terms of pacing, and can at points feel dragged out.
The past games were famous for their gory combat. This type of combat is still existing in this installment, however it has been renewed and redefined. The camera is now places behind Kratos, resulting in an over-the-shoulder view. The combat has been influenced by the likes of Dark Souls, resulting in a deeply satisfying hack and slash game. The boss battles are fewer than in previous installlments, but when they finally kick in they're as brutal and satisfying as ever. Combine all of this with loads of ways to customise Kratos and Atreus, and you have a near-perfect experience.
Many games use soundtracks to provoke the feelings of the people playing the games, and God of War also does this. The fantastic soundtrack created by Bear McCreary is heavilly influenced by old nordic music, resulting in an inspiring piece of work.
I give God of War a 9/10. It is in many ways a fantastic work of art, however the story lasted a bit too long.
Assassin's Creed Odyssey
Assassin's Creed has since the first game in 2007 seen the release of a new installment in the franchise every year. After skipping 2016, Assassin's Creed returned with a fresh reboot in 2017, and Odyssey is the follow-up to that game. But is it as good as Origins was? The answer is no.
Let's just start with the story, since that's what so many people likes about Assassin's Creed. I personally thought the story started out being very interesting, but as soon as you reach a specific point in the game, it all slows down, and the pacing becomes horrible. Each quest has a level gap of about 5 levels, and while this might not sound like much, it really is. It takes about 30 minutes to level up one time, so that's about 2,5 hours of side quests between every single main quest. I won't spoil the story, but around the end it also becomes very weird, and it ends up feeling more like a comedy as I just couldn't take it seriously. But now that we've talked about the main problems I have with the game, why don't we talk about the good stuff?
The gameplay is actually quite fun, even though it's very simple. You can equip a number of abilities, and you're going to use these a lot in combat. The gear system is also very good, however it's sad to see that most of the weapons and pieces of armor you find while exploring are pretty useless.
The map is a great example of "bigger isn't always better". It's simply way too big, and filled with the same bandit camp copy-pasted 200 times all over the map, and I ended up not wanting to explore because of this.
Overall, Odyssey is like most Ubisoft games. Fun, but nothing special.
The Dark Souls games are known for being notoriously hard. Bloodborne is a new IP from FromSoftware, that follows the genre they themselves pioneered. You are an outsider, travelling to Yharnam looking for a cure. What exactly this cure is, you don't know. From the very beginning, Bloodborne is mysterious, and players will need to dig deep into the lore in order to understand why Yharnam became the way it is. One thing is for sure: the city is filled with beasts. Beasts, who will hunt you down. As a hunter, your number one goal is to make Yharnam a safe place to live in.
Bloodborne takes the punishing gameplay from Dark Souls and takes it in another direction. Forget shields: the most efficient way to protect yourself is to dodge the attacks of your enemies. Bloodborne features a smaller selection of weapons than Dark Souls, but the weapons are each more unique. All weapons have two forms, that will play a huge role in how you play. The Threaded Cane is a cane which can be transformed into a fast whip, and is perfect for the player who wants to adept to a fast playstyle, while the Hunter Axe is a slower-hitting axe, which can be transformed into an even longer axe, allowing the player to hit enemies from distance. This is just the surface of the dynamic weapons of Bloodborne. The gameplay is without a doubt more satisfying than the gameplay of Dark Souls. Bloodborne was my first soulsborne game, and it was therefore a very hard game for me, and it will probably also be for you, so prepare to die a lot.
The game is easilly one of the most atmospheric games i've ever played. The sound design is awesome, and often creepy, as you hear the cries of your enemies who've descended into madness. On top of this, nearly every boss has it's own theme, and all of these themes are amazing as well, and I often found myself listening to them after completing the game.
My only complaint about the game is about the Chalice Dungeons. While dungeons in a Soulsborne game might sound good on paper, it's just not very well executed, and the Chalice Dungeons are all very bland and not very interesting. Most of the bosses found in the dungeons are just regular enemies with huge amounts of health, or even a boss you already fought in the main game. That being said, Bloodborne is still well worth buying, if you're ready for a challenge.
Wolfenstein: The New Order
A good shooter game that suffers mostly from outdated graphics, The New Order is an entertaining new game in the beloved Wolfenstein series. But, is "good" enough for a series that is known for kickstarting the FPS genre? Don't get me wrong - the gunplay is fun, but it could've been way better. There's just something about it that makes it feel a bit unsatisfying compared to something like DOOM 2016. Add to this that some enemies are literal bullet sponges. At least the story is good, but it's not something that's going to score the game any awards. If you're looking for a new shooter to play, this game might be what you're looking for. But wait for a sale.