Brazilian publisher Nuntius Games and studio Dudeeki released the Dead on Delivery demo on Steam on November 13, along with a new gameplay trailer. The full game is listed as "coming soon," with no release date or price yet.
How Dead on Delivery works
You play a pizza delivery driver in a city overrun by the undead, where the pizza shop is somehow still open. Each run, you grab orders from the pizzeria, cut through the horde, and hold the delivery zone until the drop is done. Take too long and the customer cancels.
Fast deliveries earn tips. Between runs, you spend them on permanent stat upgrades and on unlocking new cards and weapons. The Steam page lists katanas, fish swords, ketchup guns and laser cannons among the weapons.
After every wave, you pick from random power cards to build out your run. Nuntius Games says the goal is to "break the game," with abilities like homing rockets, summoned storms and tornadoes, and a friendly UFO ally.
How many worlds does Dead on Delivery have?
There are three stages, each with its own enemies and hazards:
- City streets with zombie cops and mutant rats
- Infested zones with shooting wasps and spiders
- A graveyard with skeletons, snipers and the final boss
You can blow up cars and fuel barrels mid-wave, and an Arena Mode unlocks after you beat the game.
Who's making it?
Dudeeki is a one-person studio. Ferreira, who goes by DeekiN, handles the programming, art and game design, and Dead on Delivery is his first commercial game. Nuntius Games says it was founded by industry veterans and content creators, and its goal is to give Brazilian games more visibility worldwide.
The game is single-player and Windows only, with English and Brazilian Portuguese audio.
