Unavowed for PC
PC - Windows

Unavowed

Aug 8, 2018
8.76
playscore
Good
139th of 18208

Trailer, Gameplay, & Screenshots

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About this game

Developer: Wadjet Eye Games
Content Rating: Mature

Summary

A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil. You are free, but your world is in tatters. You have no home, no friends, and are wanted by the police. Your old life is gone, but perhaps you can start a new one. Join the ranks of the Unavowed, and fight against the oncoming darkness.

System Requirements

Minimum

  • OS: Windows XP or higher
  • Processor: Pentium or higher
  • Memory: 64 MB RAM
  • Graphics: 640x360, 32-bit colour: 700 Mhz system minimum
  • DirectX: Version 5.2
  • Storage: 3 GB available space
  • Sound Card: All DirectX-compatible sound cards

Critic Reviews

14 Reviews
8.23
Dominic RosattiAug 08, 2018
When you boil it down, Unavowed takes the tried and true formula of the Point-and-Click game and uses it as a stage to talk about humanity. Technical problems and gripes do not sully what was a great experience. Unavowed is worth a play if you’re interested in the genre, and Wadjet Eye Studios might just be a team worth watching for the future.
David RayfieldAug 08, 2018
But Unavowed's greatest strength is that it maintains an admirable focus on incredible characterization that feeds into every quest and conversation. Every question you ask, every decision you make, and every sacrifice you make carries you and your team members on an impassioned journey that epitomizes the best qualities of an adventure game.
Andy KellyAug 08, 2018
Unavowed is another fantastic adventure from Wadjet Eye, and it’s great to see studio founder Dave Gilbert back in the saddle. The humour didn’t always land for me and some of the voice acting is a little iffy, but otherwise this is a fine example of a modern point-and-click adventure. The addition of character customisation and companions doesn’t sound like much, but it massively changes the feel of the game, even if other aspects, such as the puzzles, are still steeped in the past.

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