PC - Windows

Tom Clancy’s Ghost Recon Breakpoint

32 critics

Score Distribution

9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
Bill LavoyOct 09, 2019
The best one can hope for is to get lost for a moment while Bernthal steals a scene, or to hit that high with a co-op partner. It will never last, though, and you will always find yourself shaking your head in frustration. Ghost Recon Breakpoint had every opportunity to improve on Wildlands, but instead of evolving, tore everything good about that game to pieces and replaced it with too few wins.
Benjamin MaltbieOct 08, 2019
In a way, Ghost Recon: Breakpoint is like listening to rock, jazz, and reggae, only you’re doing all these things at the same time, none of the albums are that good to begin with, and the end result is a confusing cacophony of noise that is far less than the sum of its parts. You’d be better off participating in a more focused experience.
Mike WilliamsOct 07, 2019
Ghost Recon Breakpoint is a game that wants to evolve, but has trouble picking a direction. There's an extensive amount of loot, but that can get in the way of player choice in terms of specific playstyle. Equipping loot to keep up your gear score is needed to fight drone enemies, but most human enemies can be killed with a headshot, making it useless at the same time. The survival system is a selling point, but it can be largely ignored. Breakpoint needed a real direction, because what's left is just Wildlands 2.0. And doing the same thing has less impact years later.
Rick LaneOct 07, 2019
Ghost Recon Breakpoint is a bizarre Frankenstein’s monster of a shooter, functional in a basic sense, but fundamentally at odds with every second of its own existence. The only breakpoint represented here is for Ubisoft’s carte-blanche open world design, which completely loses sight of the core experience Ghost Recon is supposed to offer. The systems borrowed from other Ubisoft games are about as fitting for a tactical shooter as a clown suit and a megaphone, while the toolbox available to the player is nowhere near deep enough to spread across the hundreds of samey activities filling the world.
Stefan BahruthOct 05, 2019
Ghost Recon: Breakpoint has a solid foundation, but is let down by poor design choices and braindead easy gameplay.
Brandin TyrrelOct 10, 2019
Ghost Recon Breakpoint seems to be trying to please everyone. Its slow-burn of a single-player story coexists with an open-world bombastic romp with friends, which leads into a play-everyday grind for PvP-rewards, faction and raid gear with seasonal content, and a realistically gritty wargame of survival. But almost every ingredient clashes with another, making them all feel a little more padded, underwhelming, or contradicting than they need to be. But fun can be salvaged if you focus on one or two of those and just limit your expectations.
Cody MedellinOct 10, 2019
Tom Clancy's Ghost Recon: Breakpoint is still a fun game when everything is working well. Thanks to the very long-term support that Ubisoft provides for its games, there's little doubt that the crashes and other oddities will be patched over time. The gameplay remains a highlight of the series, even with all of the directional changes being made. With that said, the mashup of these different ideas has resulted in a game that has become rather generic instead of something special and different.
Richard WakelingOct 05, 2019
It would make sense if the addition of loot were in service of guiding people to spend real money on better guns, but even then the stats are so meaningless it would take a lot of convincing. There's some surprising fun to be had stealthily infiltrating enemy compounds and playing with friends, but Breakpoint is still a generic and distinctly sub-par game. It's essentially every Ubisoft open-world game rolled into one, failing to excel in any one area or establish its own identity. Breakpoint is a messy, confused game and a ghost of the series' former self.
John SchuttOct 07, 2019
Breakpoint cannot free itself from the trap of being too many things in too large a space. Its world feels barren in its vastness. Its story is hamfisted, and its characters are flat and uninteresting. Most of all, it commits the ultimate sin for any piece of entertainment: it's boring. For all the moments of levity and enjoyment, there is far too much time spent doing nothing of any interest.
Simon BrownOct 20, 2019
Overall Ghost Recon Breakpoint can be an entertaining time, the story is engaging and overall it’s a fun game but the lack of polish and refinement are extremely disappointing, fans of the squad-based theming of prior titles will also need to look elsewhere. For those looking for a more overtly military-themed open-world looter shooter set in the great outdoors though this might well do it for you.
Marcello PerriconeApr 18, 2020
If you are one of the many people who were put off by it at launch, I would recommend you try and give it a try now – just like the eponymous Group for Specialised Tactics, Ubisoft might yet turn this near-miss of the series’ breakpoint into a franchise victory.
Eirik Hyldbakk FuruOct 04, 2019
Ghost Recon: Breakpoint is definitely a fun game at its core, but its identity crisis and focus on quantity over quality shines through in a way that lessens the experience. Those of you who still enjoy Wildlands and are just looking to have more fun shooting stuff with friends in a more diverse world with a few new mechanics to spice things up a bit will definitely get what you're looking for. The problem is that those of you who've grown tired of Ubisoft's well-used formula, Ubi-ed out if you will, where stuff like a loot system, collectibles, and even the story just feels tacked on should definitely look elsewhere.
Gina LeesOct 08, 2019
The weaponry and gear systems offer a little to get your teeth into, sure, and the game’s combat and stealth mechanics feel satisfying despite the game’s somewhat dull-witted enemies. It’s just a shame that Breakpoint borrows so much from elsewhere without offering many ideas of its own, or committing fully to the ones that it does. Breakpoint is fine, but why settle for that? A muddled game that trips over itself by implementing mechanics from various genres, but never fully expands on their potential.
Sergi BlanchOct 10, 2019
Breakpoint es una amalgama de ideas nacidas en otras franquicias de Ubisoft que encajaban bien sobre el papel pero que no terminan de funcionar en el juego. Es el claro ejemplo donde el total es inferior a la suma de sus partes. Es posible que todavía exista un buen producto dentro de este Ghost Recon porque el núcleo del juego, los disparos, funcionan muy correctamente pero Ubisoft va a tener que trabajar de lo lindo para que todo lo demás vaya mejor.
Ghost Recon Breakpoint nos trae un intenso y notable shooter que se queda a medias en introducción de novedades. Con contenido para aburrir (y abrumar) que hará las delicias de los amantes de la acción táctica cooperativa.
Álvaro Castellano y Mario GómezOct 08, 2019
Ghost Recon: Breakpoint es un juego grande y con muchas cosas que hacer, pero también perezoso y conformista en cuanto a diseño de niveles y misiones. Disfrutaremos de él unidos a una escuadra con amigos mientras nos centramos en mejorar nuestro personaje, pero en solitario resulta insípido y repetitivo. Un MMO-lite pasable, con unas bases sólidas, que deberá mejorar mucho mediante actualizaciones si quiere alcanzar la excelencia en su campo.
Marcel KleffmannOct 09, 2019
Den guten und spaßigen Co-op-Gefechten mit viel spielerischer Freiheit stehen Bugs, unausgegorene Ideen und zu viel Beschäftigungstherapie gegenüber.
Dimitry HalleyOct 07, 2019
In Ghost Recon: Breakpoint steckt ein guter Open-World-Shooter für Koop-Fans, der fast komplett unter Service-Game-Marotten begraben wird.
Silent_JayOct 03, 2019
Ghost Recon Breakpoint reprend parfaitement le flambeau après un Wildlands mémorable. Ubisoft parvient à sublimer sa vision du TPS en monde ouvert et à y insuffler suffisamment de nouveautés pour séduire les fans de la franchise. Généreux tel est le terme à dégainer pour qualifier cette nouvelle aventure des Ghosts. L’authenticité et la survie, centrales à l’expérience, accentuent l’urgence des situations et ce sentiment oppressant d’être la proie, et non plus le chasseur, sur Auroa.
Gauthier AndresOct 04, 2019
En parallèle des opérations sur l’île d’Auroa, Ghost Recon embarque un mode joueur contre joueur baptisé Ghost Wars, des matchs en équipes de quatre qui permettent de combattre avec son équipement issu de la campagne, d’obtenir des récompenses exclusives et d’emporter les récompenses ensuite dans l’open world. Des six cartes disponibles au lancement, rares sont celles sur lesquelles on a vu les parties sortir du carcan de la guerre de tranchées, avec un avantage net aux tirs embusqués et peu d’encouragement à quitter sa cachette pour jouer l’objectif.
Camille AllardOct 03, 2019
Ghost Recon Breakpoint est un titre en demi-teinte. Le problème majeur vient du fait que certains aspects du titre semblent avoir été ajoutés au pied de biche. Ubisoft a clairement voulu faire de Breakpoint un mélange entre The Division et Destiny, mais force est de constater que ça ne fonctionne pas vraiment si l'on regarde l'oeuvre dans son ensemble.
Fabien PellegriniOct 06, 2019
A la manière d'un gloubi-boulga, Ghost Recon Breakpoint pioche allègrement dans différentes recettes, et intègre des tas d'ingrédients sans jamais se soucier de leur cohérence. On se retrouve donc avec un hybride de Far Cry, Assassin's Creed, The Division, Metal Gear Solid V et Destiny 2, qui nous propose/impose un monde ouvert, l'obligation de jouer en ligne, des microtransactions, du jeu en tant que service, du loot, un niveau d'équipement, et quelques vagues mécaniques de survie et de craft car c'est la mode du moment.
Tommaso PuglieseOct 08, 2019
Certo, le mancanze del titolo Ubisoft restano le stesse: gli elementi survival appena abbozzati, una ripetitività di fondo delle missioni, l'aspetto loot shooter bilanciato maluccio e una preoccupante abbondanza di glitch fanno pensare a un prodotto che avrebbe richiesto ulteriore lavoro, ma soprattutto un po' di coraggio in più.
Angelo BiancoOct 06, 2019
Al netto di novità e miglioramenti, Ghost Recon: Breakpoint non è riuscito a compiere quel salto di qualità che ci si aspettava.
Gian Filippo SabaOct 08, 2019
Tom Clancy’s Ghost Recon Breakpoint è, dal punto di vista del gameplay, un’esperienza di gioco al massimo mediocre, impacchettata da tutte le peggiori pratiche che l’industria videoludica è in grado di regalare e completamente decimata da un livello di rifinitura imbarazzante. In tutto e per tutto, questo looter shooter sembra voler sperperare il suo ampio budget, mancando di sviluppare la sua premessa in un modo almeno lontanamente pieno di significato. Guardando dall’alto in basso i propri giocatori, abbandona qualsiasi parvenza ludica per svelare senza riserve la propria natura di becero prodotto, frammentandosi e rivendendo i propri pezzi nel tentativo di spillare qualche euro in più.
Valentino CinefraOct 11, 2019
Ghost Recon Breakpoint è un mezzo inciampo. Come quello che fanno i Ghost quando corrono troppo velocemente da una ripida discesa. Vorrebbe rinnovare l’esperienza di Wildlands ma, a conti fatti, non serve un occhio allenato per accorgersi che non si distanzia poi così tanto dal titolo del 2017. È effettivamente un po’ meno un parco giochi dove il caos regna sovrano, ed anche grazie ad una maggiore attenzione per il gunplay riesce a restituire una pavida sensazione di realismo, costringe i giocatori a pianificare i movimenti e l’azione di gioco.
Олег БеляевDec 23, 2019
У Breakpoint были все шансы стать шедевром. Однако ее элементы не встраиваются в единую механику, а микротранзакции и баги уже успели поднять весь Интернет против разработчиков.
Furkan GülerOct 15, 2019
Sona geldiğimizde Ghost Recon: Breakpoint’in özgünlükten uzak olduğunu ve seriyi yeni bir boyuta taşımak konusunda başarısız olduğunu rahatlıkla söyleyebilirim. İlk oyunda güzel çalışan mekanikleri bölüm tasarımları ve görev yapısıyla hiç eden Ubisoft, beklentileri karşılayamamış. Eğer tüm bunlara rağmen sıkı bir Ghost Recon hayranıysanız, oyunu satın almak için indirimi beklemenizi öneriyoruz.
Stefan StuursmaOct 09, 2019
De vele pijnpunten zorgen er alleen voor dat Ghost Recon Breakpoint nu enkel aanvoelt als een simpel tussendoortje in plaats van een grote release zo vlak voor het najaarsgeweld. Een spelwereld die niet heel levendig aanvoelt gecombineerd met technische mankementen en nieuwe elementen die niet veel toevoegen gooien roet in het eten. Wil je toch op avontuur op Auroa, doe dat dan samen met vrienden. De co-op is net als in Wildlands namelijk prima te doen. Breakpoint speel je niet voor het indrukwekkende verhaal, maar voor het neermaaien van een heleboel baddies.
Dariusz DM MatusiakOct 07, 2019
Co z tego, że Breakpoint jest ogromny i ma ładne widoki, co z tego, że codziennie czeka tu na nas aż dwanaście powtarzalnych misji, skoro ten świat niczym nie przyciąga, a mechaniki bardziej irytują, niż sprawiają frajdę. To w zasadzie bardzo podobna gra do naszego Snipera: Ghost Warriora 3 – tylko z ładniejszą grafiką. Tam też próba zmieszania ze sobą mechanizmów z innych tytułów oraz futurystycznych wątków kompletnie się nie powiodła.
بهرام بی غرضOct 08, 2019
در نهایت به نقطه‌ای رسیدم که باید باور کنم عنوان Tom Clancy’s Ghost Recon Breakpoint هنوز کامل نشده و سازندگان آن حداقل یک سال دیگر برای توسعه آن نیاز به وقت داشتند. در تمامی موارد بازی دارای ضعف و کمبود هایی است که از تبدیل شدن آن به یک اثر قابل قبول جلوگیری کرد‌ه است. در کنار تمام موارد، خرید های درون برنامه تیشه به ریشه یکی از بهترین عناوین شوتر تاکتیکی تاریخ است. عنوانی که هیچ شباهتی به آثار Tom Clancy ندارد و بیشتر یک ادامه معنوی برای عنوان Just Cause است.
saverOct 11, 2019
Celkovo je Ghost Recon Breakpoint rozporuplný. Niektoré veci sú veľmi dobré, iné sa tam vyslovene nehodia alebo nie sú dotiahnuté. Miestami sa zdá, akoby autori niektoré prvky začali pridávať v polovici vývoja a nakoniec sa nevedeli rozhodnúť, čo z hry má byť. Spája sa tu tak taktická hrateľnosť, levelovanie a zbieranie vecí na štýl „looter shooter "hier, pritom prekvapivo nepriatelia nemajú levely a online lobby tiež nemá hlbší zmysel. Pritom sú to veci dizajnované na rôzne cieľové skupiny a nakoniec si to odnáša samotná hrateľnosť.