This War of Mine: Stories - The Last Broadcast for PC
PC - Windows

This War of Mine: Stories - The Last Broadcast

Nov 14, 2018
NA
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Trailer, Gameplay, & Screenshots

About this game

Developer: 11 Bit Studios
Content Rating: Rating pending

Summary

‘The Last Broadcast’ is the second installment in the series of This War of Mine: Stories. Based on the idea by highly talented Meg Jayanth (80 Days) this episode explores the role of truth in a time of despair. This long-awaited DLC introduces a completely new scenario, along with new gameplay mechanics, playable civilians and multiple endings, significantly surpassing in scale first episode in the series (The Father’s Promise). As a radio-operator broadcasting in a war-torn city, face the dilemma of whether there is a line beyond which the truth can be sacrificed. As Ira Glass once said: ‘In radio you have two tools. Sound and silence.’

System Requirements

Recommended

  • OS: Windows 7/Windows 8/Windows 10
  • Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
  • DirectX: Version 9.0c
  • Sound Card: DirectX compatible

Minimum

  • OS: Windows XP SP3 (32 bit) / Vista
  • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
  • Memory: 2 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
  • DirectX: Version 9.0c
  • Sound Card: DirectX compatible

Gamer Reviews

0 Review
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Critic Reviews

2 Reviews
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Jake HillsNov 30, 2018
Then again, the asking price for this episode is $3.99. I was in New York last week, and a movie ticket cost me fifteen dollars. I like going to the movies, so I don’t mind shelling out fifteen big ones to see the new Avengers or whatever, and that didn’t hit me in the feels half as hard as The Last Broadcast. Maybe games are a victim of their own high expectations. As a one-time story experience, The Last Broadcast succeeds and then some.
Jason RodriguezNov 19, 2018
It’s just a very restrictive and constrained experience compared to what This War of Mine — which I consider one of the best examples of a non-violent game that conveys the tragedies of war effectively — has provided years ago. It doesn’t even have the strong narrative that Father’s Promise has. Here’s to hoping that the third episodic story will provide something uniquely engaging and resonant.

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