Thea: The Awakening for PC
PC - Windows

Thea: The Awakening

Nov 20, 2015
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Game Info

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About this game

Developer: MuHa Games
Content Rating: Teen

Summary

Thea: The Awakening is a turn-based strategic survival game steeped in Slavic myth and monstrosity set after an apocalyptic force known only as The Darkness has engulfed the world. There are Strigas and Baba Yagas aplenty, but there are no heroes, no monster slayers, and no great armies capable of banishing them. You have only a few hopeless and starving survivors who are desperately trying to stay alive. You are their last and only true hope!

System Requirements

Recommended

  • OS: Windows 7 or later (64-bit)
  • Processor: Quad Core 2.5GHz
  • Memory: 8 GB RAM
  • Graphics: DirectX 11 class GPU with 2GB VRAM
  • DirectX: Version 11
  • Storage: 3 GB available space

Minimum

  • OS: Windows 7 (64-bit)
  • Processor: Dual Core 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: DirectX 10 class GPU with 1GB VRAM
  • DirectX: Version 10
  • Storage: 3 GB available space

Critic Reviews

7 Reviews
6.99
Mark SteighnerDec 22, 2015
How much you enjoy Thea: The Awakening will depend on your ability to tolerate micromanagement and the frustration of random events that can torpedo your success. There is a lot to do in the game, but it’s questionable if all that busyness adds up to a satisfying experience.
Judi AzmandNov 26, 2015
Slavic mythology, card minigames, and hexagonal turn-based strategic gameplay are just the beginnings to what Thea: The Awakening has to offer. With such a high replay value, it’ll keep you entertained and busy for much more than you would expect. It definitely packs a big punch for an ‘under the radar’ game, and should definitely be on the wishlists of those who fancy strategy, resource management-based games.
Borja Vilar MartosDec 15, 2015
All in all, Thea is a game that has interesting ideas, but none of them play out in a fun or interesting way. The most attractive aspect is probably its lore, which still feels bland and shallow. No story is thought-provoking; no character is memorable, and if it is, it’s due to how obnoxious they can be. I can’t recommend Thea, and given the particular aversion towards card videogames that our editor has, that may even be an understatement.

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