PC - Windows
The Girl and the Robot
NA
playscore
To get a playcore, a minimum of 50 gamer ratings and 3 critic reviews are required.
Trailer, Gameplay, & Screenshots
Buy now
About this game
Developer: Flying Carpet Games
Content Rating: Everyone10+
Summary
The Girl and the Robot is a third person action/adventure game currently in development. You take on the role of a young girl trying to escape from a castle ruled by an evil queen. On her way, the girl meets a mysterious robot that she can control by using a magical pendant. Together they encounter many challenges that test the strength of their new found friendship.
System Requirements
Minimum
- OS: Windows XP SP3
- Processor: Intel Core 2 Duo
- Memory: 4 GB RAM
- Graphics: Direct 9 compatible card
- DirectX: Version 9.0
- Storage: 4 GB available space
Gamer Reviews
48 ReviewsNA
Aggregate Gamer Reviews
This game has not been reviewed. Be the first to review it!
Critic Reviews
5 Reviews6.25
The Girl and the Robot’s interesting take on conveying a fairy-tale narrative is unique and it sits neatly alongside the platform and puzzle-based conundrums that make up the game’s duration. That said, the poorly implemented combat system and a distinct lack of polish both drag The Girl and the Robot far beneath the lofty standard for which it aims.
This is good. Consider this an "optimistic" good, since The Girl and the Robot has shown some clear potential and can rocket uphill as opposed to a "failed to live up to promises" good. This is worth checking out for its moments of 'Ma,' and is certainly enjoyable, but the moments it spends away from letting its atmosphere breath, and, instead, tries to ramp up the challenge and breaks that atmosphere, feel painful.
The Girl and the Robot es un juego independiente de bajo presupuesto que se puede disfrutar si se va claramente con la idea de jugar a un juego humilde en mente, lo cual no es fácil debido a la impresión inicial, previa incluso a su compra. Es encantador y sus cuatro horas de partida son disfrutables, pero tal vez sus creadores han pecado de ir demasiado pronto a buscar referentes que muchos jugadores tienen en un altar como para compararse con ellos.