Takedown: Red Sabre for PC
PC - Windows

Takedown: Red Sabre

Sep 20, 2013
3372nd of 26476

Trailer, Gameplay, & Screenshots

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About this game

Developer: Serellan LLC
Content Rating: Mature


In TAKEDOWN: Red Sabre gamers experience close-quarters battles as a member of the elite Red Sabre team. Each scenario is designed to emulate the tactics employed by SWAT teams and SOF units in taking down small numbers of dangerous adversaries. Non-linear environments allow for multiple routes, tactics and added replayability.

System Requirements


  • OS: Windows 7 64-bit
  • Processor: Intel Core2Extreme Quad Core Processor - Q6800 - 2.93 GHz
  • Memory: 4 GB RAM
  • Graphics: nVidia GeForce 8800 (768 MB GDDR3)
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 3 GB available space


  • OS: Windows XP SP3 (32-bit only)
  • Processor: 2GHz or better CPU
  • Memory: 2 GB RAM
  • Graphics: A graphics card with Shader Model 3.0 support
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 3 GB available space

Critic Reviews

9 Reviews
Craig OwensOct 25, 2013
Rarely exciting, mostly disappointing. An unfinished tactical shooter let down by technical issues and terrible AI.
William SchwartzSep 26, 2013
This game is broken. There is no other way around it. Fun can be had in it, but not in the way that you had fun in Rogue Spear and the earlier Ghost Recons. The game is bare bones and feels incomplete. Singleplayer is barely worth playing and multiplayer isn’t that much better. The thing is, I’m not even sure that if all the problems are fixed and everything gets tweaked, whether this game would even be better than SWAT4, a game that came out in 2005.
Brian AlbertOct 01, 2013
Quick deaths are indeed realistic, but Takedown: Red Sabre misses the bigger picture. There’s nothing natural about AI that faces the wrong way in combat, or a shooter who doesn’t know what gear he brought into combat, or squad members who can’t communicate. When shooting for authenticity, a half step is not enough.