Supreme Commander: Forged Alliance for PC
PC - Windows

Supreme Commander: Forged Alliance

Nov 6, 2007
8.73
playscore
Good
167th of 19205

Trailer, Gameplay, & Screenshots

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About this game

Content Rating: Everyone10+

Summary

The last days of man are at hand.. Two years after the Infinite War the once great warring nations now lie in ruins, and humanity’s hope for a brighter future is nothing but a bitter memory. A new, seemingly unstoppable enemy, supported by the zealots of The Order, now seeks to eradicate mankind: UEF, Aeon Loyalist, and Cybran alike. With their backs against the wall and staring into the abyss, the tattered remnants of Humanity’s forces must put aside old hatreds and band together as they prepare to make one last desperate stand. One last chance. An alliance forged in blood, steel and hope, they turn to face the dark.

System Requirements

Recommended

  • OS: Windows® XP Service Pack 2, Windows® Vista
  • Processor: 3.0 GHz Intel or equivalent AMD processor or better
  • Memory: 1 GB RAM or better
  • Hard Disk Space: 8GB available hard drive space
  • Video Card: 256 MB video RAM, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support (Nvidia 6800 or better)

Minimum

  • OS: Windows® XP Service Pack 2, Windows® Vista
  • Processor: 1.8 GHz processor
  • Memory: 512 MB RAM
  • Hard Disk Space: 8GB available hard drive space
  • Video Card: 128 MB video RAM or greater, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support (ATI 9600+, Nvidia 6200+)

Critic Reviews

7 Reviews
7.96
jkdmediaNov 28, 2007
With huge battles, quicker building times, a new race, and a slew of new units, FA is one of the best expansions this year. I must plead with you to give yourself plenty of time with the game’s complex nature. Learning the spider web process of unit construction is very long and will take practice. But that being said, I would definitely recommend this one for any RTS fan, as it improves on almost every aspect of Supreme Commander’s already impressive foundation.
Philip KollarNov 16, 2007
The campaign's six missions are frequently interrupted for weakly-plotted in-game cutscenes that almost always introduce yet another enemy base in need of blowing up. Disappointingly, you can't play as the new faction, the Seraphim, during the story mode. The few named characters bark a lot of orders and occasionally die in faux-dramatic events, but there's so little narrative or character development that we found it hard to feel even the smallest strain of sadness.
Cole SmithNov 13, 2007
New maps, missions, skirmishes, and options can be found online. The A.I. can be tweaked to accommodate your style of playing. There are tons of command options to choose from to personalize the warfare. It seems that there will be new things to explore and experience as the online community grows and matures. I found the community to be very helpful in regards to giving me pointers.

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