PC - Windows
Super Rude Bear Resurrection
About this game
Developer: Alex Rose
Content Rating: Teen
Super Rude Bear Resurrection is an ultra-tight, masocore platformer that anyone can beat! Every time you die, your previous corpses stack up and you can jump on them, push them around and use them as platforms or meatshields. Each death makes the game slightly easier, but it's possible to beat the whole game without dying at all!
Also available on
- OS: Windows 7, 8, 10
- Processor: i5 Quad Core
- Memory: 4 GB RAM
- Graphics: 4GB VRAM
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 4 GB available space
- Additional Notes: DS4
- OS: Windows XP SP2+
- Processor: Intel Core 2 Duo 2.8GHz processor equivalent
- Memory: 2 GB RAM
- Graphics: Dedicated GPU, 1GB VRAM+
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Additional Notes: Best enjoyed with a twin stick controller (e.g. Dualshock 4)
Gamer Reviews16 Reviews
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Critic Reviews3 Reviews
On the strength of its pacing and basic mechanics alone, Super Rude Bear Resurrection would make for an extremely engaging platformer. The addition of its corpse mechanic elevates it to something greater, allowing it to simultaneously serve as an extreme challenge for the most diehard platforming fans as well as a game that can be enjoyed by the novice crowd. Super Rude Bear Resurrection demands a lot from you, but the satisfaction of success is immense in the end.
Super Rude Bear Resurrection is one of the few games in which failure is part of the fun, and part of your success as the player. You’re meant to die, you’re meant to fail, as each failure can bring you closer to victory. It’s a game that requires skill and patience, but it’s also so ridiculous it doesn’t make you feel bad with repeated failure. It’s the most fun I’ve had sucking at a game since I first picked up a controller.
Super Rude Bear Resurrection hat mich positiv überrascht: Der zunächst befürchtete Billig-Klon von Super Meat Boy liefert zwar ähnlich knackige Herausforderungen wie das Vorbild, setzt aber mit der kreativen Kadaver-Mechanik eigene Akzente. Es ist eine tolle Idee, die Überreste der eigenen Spielfigur nach dem häufigen Ableben zu seinem Vorteil zu nutzen und dabei gleichzeitig den hohen Schwierigkeitsgrad zu senken.