
PC - Windows
Star Control: Origins
7.22
playscore
Average
2353rd of 25934
Trailer, Gameplay, & Screenshots
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About this game
Themes: ActionAdventureCasualRPGSimulationStrategyOpen WorldLocal MultiplayerMultiplayerOnline MultiplayerSingle-player Indie
Developer: Stardock Entertainment
Content Rating: Rating pending
Summary
Explore the galaxy, investigate new worlds, contact new civilizations, and battle hostile aliens! As the captain of The Vindicator, your mission is to gather allies and save the human race.
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System Requirements
Recommended
- OS: Windows 7 / 8 / 10 64-bit
- Processor: Quad-core Intel or AMD processor
- Memory: 8 GB RAM
- Graphics: NVidia 980 or AMD Radeon 290 series with 4GB of memory
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 26 GB available space
- Sound Card: DirectX Compatible Sound Card
Minimum
- OS: Windows 7 / 8 / 10 64-bit
- Processor: Intel Core i5 or AMD A6 or higher
- Memory: 4 GB RAM
- Graphics: NVidia GeForce 660 or AMD Radeon with at least 2GB of memory
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 26 GB available space
- Sound Card: DirectX Compatible Sound Card
Gamer Reviews
1592 Reviews7.07
Aggregate Gamer Reviews
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Critic Reviews
10 Reviews7.37
At its best, Star Control: Origins urges you to poke and prod into every corner of its intimidatingly vast galaxy, searching out ancient secrets and pun-filled absurdities. At its worst, it drags you through mediocre arcade sequences and generic grind. Genre mashups are far more common today than they were in 1992, but striking the right balance between adventure, role-playing and arcade action remains as tricky as ever.
Star Control: Origins was an absolute joy for me. Its story and characters were utterly charming and unique. Its combat is a ton of fun. Exploring the galaxy and trekking along the surface of planets, while not much of a challenge once your lander is fully upgraded, does get tedious, but once you are picking up valuable elements and leaving the less rewarding materials behind, it becomes less necessary.
Star Control: Origins does a great job of creating a new universe and stocking it with a diverse range of weird and funny aliens to fight in intense arcadey space battles. But everything you’re forced to do on a planet’s surface is boring at best and an annoying chore at worst, and that kills a lot of momentum. Because of that, I didn’t really start to click with Star Control: Origins until the last third of the campaign when money became mostly irrelevant and the focus shifted to its strong points of story and space combat.