PC - Windows
Trailer, Gameplay, & Screenshots
About this game
Also available on
- OS: Windows XP
- Processor: SSE2 instruction set support
- Memory: 4 GB RAM
- Graphics: DX9 (shader model 3.0) capabilities
- Network: Broadband Internet connection
- Storage: 2 GB available space
Gamer Reviews28 Reviews
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Critic Reviews2 Reviews
There are fun and novel ideas at the center of Siegecraft Commander — such as the unique base building and inventive use of slingshot-style mechanics — but it doesn’t translate well to VR. After playing my neck hurt and I found the controls less than precise. If a bit more polish had been given to the VR integration it could have helped elevate things, but at the end of the day it felt more monotonous than strategically rewarding.
In some ways, Siegecraft Commander works well for the VR medium; it introduces an apt and engaging control mechanism with the structure flinging. In addition, the control of the map and units and the touches of love in the UI all are positive things. The disappointing part is that the main gameplay on top of those things is just simply not anywhere near engaging or interesting enough to make for a great experience.