
PC - DLC, Windows
Sid Meier's Civilization VI: Rise and Fall
6.89
playscore
Average
Downloadble Content
This game requires the base game Sid Meier's Civilization VI to play.
Trailer, Gameplay, & Screenshots
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About this game
Developer: Firaxis Games
Content Rating: Teen
Summary
Civilization VI is a game about building an empire to stand the test of time, and the Rise and Fall expansion brings new choices, strategies, and challenges for players as they guide a civilization through the ages. Can you inspire the Loyalty of people around the world, or will you lose cities to your rivals? Will you establish a Golden Age for your civilization, or be mired in a Dark Age? In Civilization VI: Rise and Fall, you truly become a leader for the ages.
System Requirements
Recommended
- OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64
- Processor: Fourth Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
- Memory: 8 GB RAM
- Graphics: 2GB & AMD 7970 or nVidia 770 or greater
- DirectX: Version 11
- Storage: 13 GB available space
- Sound Card: DirectX Compatible Sound Device
Minimum
- OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64
- Processor: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
- Memory: 4 GB RAM
- Graphics: 1 GB
Other Downloadable Contents (DLCs)
Gamer Reviews
2008 Reviews5.86
Aggregate Gamer Reviews
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Critic Reviews
30 Reviews7.92
Rise and Fall adds a lot of well-meaning nuance to the base game of Civilization VI. The new Loyalty system allows for more peaceful play, offering border expansion and bringing back city flipping as a strategy. The combination of Golden/Dark Ages and Emergency Situations mean it's now harder for one player to surge ahead in a game. There are still issues though, including illogical AI decisions and espionage needing another pass. It's a great addition to the base game, but Civilization VI isn't quite done yet.
Rise and Fall adds numerous new leaders, buildings, units, and wonders. It also tinkers with the nation-building strategy in some bigger ways thanks to the additions of loyalty and golden ages. In the end, Rise and Fall’s moment-to-moment action isn’t dramatically different from the base game, but the new bells and whistles provide a good excuse to return to Firaxis’ excellent strategy game.
I enjoy military campaigns in Civ games, but I’m convinced that developer Firaxis has made a good choice in Rise and Fall. This expansion is a recognition that the magic of this series is in giving players lots of choices — sometimes difficult choices — as we all strive to stamp our own personalities on what is, effectively, a simulation of personal political leadership.