PC - Windows, Linux

Saints Row IV

26 critics

Score Distribution

9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
Ryan TaljonickAug 14, 2013
Thankfully that never really gets old. Long after you've completed the main story, you'll still be eager to hop back into the Steelport simulation if only to run a few more laps around its city blocks, destroying everything in your path. With a bit more focus and substance, Saints Row IV could've been a must-play game for the open-world crowd. Still, it's wholly entertaining, caveats be damned, and you'll be hard-pressed to find a game that does superpowers better--you'll just wish the rest of the game was as incredible as the act of running around inside of it.
Jordan MalloryAug 14, 2013
I was worried that Saints Row 4 would never be able to live up to Saints Row: The Third, that its status as an expansion-turned-full-game would translate to a sloppy experience built on filler and same-y gameplay. Thankfully, Volition's skill for building a living world, lovable characters and ingenious gameplay is as sharply honed as ever. Be it in Steelport, a computer-generated simulation thereof or the very depths of outer space, the Saints rule everywhere.
Paul GoodmanAug 14, 2013
All put together, Saints Row IV is a fantastic game, keeping up the series' tradition of giving players a wide open world and the tools to go absolutely bonkers within it. It's hilarious, it's action-packed, and most of all, its fun to play. Saints Row IV is ludicrously good, and you should definitely check it out. Now drop the bass!
Ross LincolnAug 14, 2013
But these are small things, considering how much fun this thing is. Midway through the game, one characters asks The Boss “you’re easily bored, aren’t you?”, to which the boss says “I don’t know, I’m too busy being awesome to notice.” Saints Row IV is all at once puerile, profane and touching, but mainly, it’s too busy being awesome for you to ever get bored. Seriously, buy this f*cking game.
Smosh GamesAug 15, 2013
Danielle RiendeauAug 14, 2013
In almost every moment, Saints Row 4 feels like playing a cheesy superhero movie. Tied together by parody and pastiche, the whole world is just an excuse to throw gameplay variety at the player, and I felt like an over-powered badass throughout. It's not sophisticated or subtle, nor does it want to be. And the game's open stance on character customization and gender let me play the way I wanted to. Saints Row IV made me feel superhuman — and that's what this kind of game is all about.
Dan StapletonAug 14, 2013
With its recycled map and wildly overpowered abilities, playing Saints Row IV feels like a lot like enabling god-like cheat codes in Saints Row The Third and going nuts. Its ridiculous story, goofy characters, self-aware humor, and amazing character editor make it all work, especially for those of us who’ve played the previous games and can appreciate its in-jokes. But its appeal is shortened by the ludicrous speed at which we can zip across it and grow tired of its lack of challenge.
Mike WilliamsAug 15, 2013
A full story campaign, a ton of powers, a plethora of missions, and infinite enemies to kill in a variety of ways. Yeah, you'll be playing for a while. While the game's roots as Saints Row: The Third DLC are still showing, Volition has put together an amazing game from a wide variety of sources. If you're on the same mental wavelength, Saints Row IV is a class act.
Adam BeckAug 14, 2013
It’s been a while since a game has captured my interest such as this, introducing monumental new gameplay mechanics for the series and exceptionally comical scenarios. You’ll still be capping anyone who gets in your way, be it aliens or gang members, but now you can do so with supernatural abilities. Even if you don’t have someone to play co-op with, this is an absolutely captivating experience from start to finish. Whether it’s taking on hordes of endless alien invaders or driving around with your homies, Saints Row IV is just pure, unadulterated fun.
ScrewAttack!Aug 15, 2013
Carolyn PetitAug 14, 2013
Even if combat sometimes falls into a rut, there are more than enough surprises in the game's story missions to keep you entertained, and as in previous games, you can increase the mayhem by inviting a friend along to do missions and other activities. Saints Row IV owes a lot to games like Crackdown and Prototype, but the absurd humor that infuses every aspect of this game gives it an identity all its own. The simulated city of Steelport doesn't offer deep gameplay or the most satisfying challenge, but it is a great place to mess around.
Rich McCormickAug 14, 2013
Saints Row was born of Grand Theft Auto, but although both feature open cities and freeform violence, they've diverged. Grand Theft Auto is desperate to be a film, to be satire, to be an experience. Saints Row IV wants to be a game, and by showing its heartfelt love for the medium, it's become something wonderful.
Rev3GamesAug 14, 2013
Joe VargasAug 20, 2013
Jim SterlingAug 20, 2013
Saints Row IV is, from start to finish, a pleasure. It's a pure pleasure to play. I was cynical, given my feeling let down by The Third, but Volition has worked hard to address almost everything wrong with its last outing, and provide something that delivers over and above expectations. What I love most about IV is how it puts the player first -- absolutely every new feature and ability gifted to the player seems designed purely to make the game more convenient to enjoy, and more fun to play.
William SchwartzAug 14, 2013
This is not serious business. The tongue-in-cheek humor and often so-bad-its-good dialogue are definitely an acquired taste. What's not an acquired taste is the absolute joys that can be had just ransacking this playground with all the new tools in Saints Row 4.
DodgerAug 20, 2013
Mike HolmesAug 14, 2013
Most of the time it all fits together. The game retains its sense of humour; many of the jokes are laugh-out-loud funny. There's a huge arsenal of weapons, some more silly than others (there's a Dubstep Gun, and the huge phallic truncheons return), and for the most part combat falls on the right side of fun. The sandbox world that holds it together isn't the largest we've ever explored, but it's crammed full of things to do.
Chris SchillingAug 14, 2013
Saints Row 4 may lack refinement - nothing thwarts a superhero quite so frequently as an overhanging roof or your homies standing in a doorway - but it compensates with sheer exuberance. It's a heartfelt love letter to the superhero genre and to a medium that makes such madness possible. There's a fine art to being this gloriously dumb, it seems, which pretty much makes Saints Row 4 the Sistine Chapel ceiling of stupidity.
Cesar OteroAug 14, 2013
La Diversión contante, sonante y constante que todo videojuego debe procurar en primer y último término. SR IV es una absoluta locura, una ida de olla suprema como lo era The Third, solamente que esta vez tenemos aliens, sondas anales y drogas alienígenas –aunque si eres australiano te quedas sin una de las misiones a la postre más publicitadas del juego-, pistolas Dubstep y superpoderes.
Álvaro CastellanoAug 27, 2013
Quizá afectado por el cierre de THQ, pero indiscutiblemente lastrado por su concepción inicial como expansión bajo el ya desaparecido nombre de Enter the Dominatrix, Saint's Row IV no está al nivel de calidad al que la saga nos había acostumbrado. Escaso en cuanto a novedades aunque divertido en los elementos jugables que debutan, no por ello podemos dejar de decir que la nueva entrega hace gala de originalidad y mucha diversión.
Mathias OertelAug 30, 2013
Fast könnte man vergessen, dass Saints Row 4 ursprünglich als Erweiterung für den dritten Teil gedacht war. Zumal Volition seiner Fantasie dabei reien Lauf lässt: Superkräfte, Aliens, abgefahrene Waffen, stärker als je zuvor vollkommen überzogene Action, großartiger Humor - es gibt viele Gründe, enormen Spaß mit diesen Saints zu haben. Doch der Add-on-Charakter hat die eigenwillige Gang trotz aller Verbesserungen im Griff.
Damien GreffetAug 22, 2013
Avec une quête principale d'une quinzaine d'heures et des quêtes annexes à foison proposant une bonne durée de vie, Saints Row 4 ne pêche finalement que par sa direction artistique douteuse et son aspect technique complètement obsolète aujourd'hui. Si jouer à un jeu aux graphismes PS2 ne vous dérange pas, vous pouvez vous ruer dessus. Autrement, GTA 5 arrive dans moins d'un mois maintenant...
PanthaaAug 14, 2013
Ce Saints Row IV s'inscrit comme un épisode à part, suite spirituelle du III zappant de ce fait la découverte narrative de Steelport, point de rupture vis-à-vis du gameplay originel pour dériver vers un TPS dopé aux super-pouvoirs : on ne sait pas vraiment sur quel pied danser, ni dans quelle catégorie le ranger. Toutefois, l'expérience s'avère concluante et plaisante, car renforcée par un contenu de qualité (10-12 heures pour la quête principale sans compter les quêtes annexes) et une profondeur de jeu toujours aussi appréciable.
Stéphane BouleyAug 14, 2013
Dans la grande famille des jeux bac à sable, Saints Row a toujours été l'enfant turbulent mais attachant, celui qui fait couler sa morve dégueulasse sur le veston de pépé mais à qui on pardonne car ça fait marrer la tablée. Ce quatrième épisode ne déroge pas à la règle. Moche, recyclant parfois trop de choses de la concurrence ou des précédents épisodes et accusant quelques passages à vide, Saints Row IV atteint néanmoins son unique but : placer la barre de la débilité encore plus haut qu'avant.
Fabio BortolottiAug 14, 2013
Saints Row IV è un capolavoro di idiozia. È un gioco esagerato, demenziale e sfacciato, ma mai fastidioso. Il gameplay non brilla per la sua originalità o per la sua raffinatezza, ma svolge perfettamente il suo lavoro: le missioni sono varie, le attività sono divertenti e andare in giro per la città a seminare il panico fa sbellicare dalle risate. Se cercate un sandbox ricco e divertente e non disdegnate qualche sana risata di pancia, non fate gli intellettualoidi e lasciatevi sedurre dai Saints.