PC - Windows
Remnant: From the Ashes36 critics
9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
My time with Remnant was a total roller-coaster. There were moments of pure, unfiltered rage, peaks of elation, ah-ha moments, and quiet zen grinds. For the most part though, it’s just a steady climb. The developers are not shy about how hard this game is. If that’s your cup of tea, perfect! Every victory will be hard-fought, bloody, and beautiful once behind you. I just couldn’t shake the small, nagging sense that my few successes weren’t earned. I just got lucky, squeaking through the cracks. More than this minor unease, my playtime was marked by anger, by exasperated breaths and whitened knuckles.
Strong systems and a satisfying gameplay loop give Remnant: From The Ashes a powerful foundation, even if the experience is mired by repetitive and uninteresting bosses and environments. The first 10 hours are challenging and intriguing, leaving you voracious for more loot, more bosses, and more traits. After that, some of the wonder vanishes as you relive past glories rather than continuing to forge new ones.
Remnant: From the Ashes takes too long to get going, but when it does, it lets it rip. The randomization element is too half-baked to really propel this project above the rest of its ilk, but Gunfire Games has some really good ideas that I hope to see employed more often in the future.
When Dark Souls is at its best, it presents challenges that can be made less formidable through skill, mastery, equipment or help from others. In addition to a swarm of pre-release bugs that will hopefully be patched at launch, Remnant: From the Ashes’ biggest misstep is that it sometimes mistakes unrelenting quantity of challenge for a persistent quality of fun.
Though not immune from a technical mishap here or there, the overall product may come off a little too void — deliberately so in some cases — but on the basis of gameplay above all else, Remnant: From the Ashes shines as a solid, at times wonderful, foundation Gunfire can hopefully build on.
Remnant: From the Ashes is more than just a Dark Souls clone or a simple third-person shooter. It’s the lovechild of the many games, mixed with aspects of Gears of War, Fallout, The Division, and its own brand of weird. The number of games I’ve kept playing after my time with it for a review can probably be counted on two hands, and I’m happy that Remnant is going to be joining their ranks.
Nonetheless, Remnant's strange worlds, robust challenge, and unique loot make it a refreshing alternative to the drab militarism of The Division. Ubisoft’s game may be more well-rounded overall, but Remnant is undoubtedly more interesting. Given some adjustments, it could become one of the best examples of its genre around.
Remnant: From the Ashes is immediately familiar and infinitely enjoyable. Gunfire Games has created something really special. The randomized experience means that subsequent playthroughs feel fresh while offering continued purpose through leveling, alternate boss kills, and weapon acquisition. Though it does have a few rough edges with pacing and story, Remnant: From the Ashes takes its rightful place at the Soulsborne table.
Remnant: From the Ashes is a co-op action-RPG that's punishing and grotesque, but exciting and beautiful all at the same time. Despite the occasional difficulty spikes and slightly disappointing gear system, the thrill of finally beating a boss that’s had your number for hours is unmatched.
Its characters, interesting world, and incredible boss fights make Remnant: From the Ashes hard to put down. While it clearly takes inspiration from Dark Souls, Remnant is much more than the Darks Souls with guns label its been given, and comes into its own as a completely unique experience. There are some minor quality-of-life changes that could be made to make the game even better, but it's still one of the best games of the year regardless, especially when played in co-op.
Swamps of Corsus is a must-buy for fans of Remnant, and a great excuse for curious outsiders to finally check the game out. Remnant: From the Ashes is not the prettiest or most original Soulslike out there, and the lack of an in-game lore depository remains an issue, but it makes up for these quirks by offering the widest variety of modes to engage with. If Remnant: From the Ashes didn’t have enough meat on the bone before, it certainly does now.
All in all, Remnant is an excellent game and definitely hits on both of our “MUST BUY” lists. Other than a bit of input lag on commands there really isn't anything we can complain about, which is pretty damned rare for the both of us, since the years have made us both bitter and picky when it comes to games. If you have the money, and you have access to a platform that will support it, you should be playing it. NOW.
Confusing accurately describes Remnant: From the Ashes a lot of the time, especially when its combination of established ideas doesn't mesh. But for the most part, the experiment is a success, resulting in deeply satisfying combat against creative and challenging enemies. Remnant struggles to effectively transfer that success over to an engaging loot system and an interesting story to wrap it all up, but when you're blasting away foes with weapons crafted from the remains of your latest boss kill, it's hard not to do so with a wide smile on your face.
Remnant: From the Ashes boasts a beautifully realized world with awesome enemy design and top-notch gunplay. There's plenty of customization and incentive to go back for more. Unfortunately, the experience is ruined a bit by repetitive boss battles and lacking social features.
Remnant does a lot right here. The game is incredibly streamlined, which makes it somewhat of a breeze to get through. There’s just the right amount of obscurity and mystery in the world to keep you guessing, but this mysteriousness can be a little frustrating at times as well. At times, Remnant: From the Ashes feels incredibly honed, and at others, rough around the edges.
Remnant: From the Ashes is far from a perfect game, and there are some glaring aspects that really put a damper on the title. That said, by the end of it all, you're still left with an incredibly solid third-person shooter mixed with challenging elements, all meshed incredibly well together for a passion project that oozes potential. Whether you're wandering the realms solo or with some friends, Remnant offers a thoroughly engaging experience that proves its developer's chops in making a solid action RPG title.
Remnant: From the Ashes is this year’s definitive sleeper hit. I went into the game with zero expectations and was very impressed with what I found. Not only have Gunfire Games managed to solve Soulslike gameplay with ranged weapons, they also created a world and a narrative that had me genuinely intrigued.
All in all, Remnant: From the Ashes is a solid attempt at changing up the Soulsborne formula. It doesn't quite hit the same marks that make From Software's franchise so delightful, but it has its own strengths. Co-op is a lot of fun, and having a game genuinely built around it is a welcome change from phantoms and the ilk. Remnant is at its strongest when you're playing with other people and working together to take on huge Root monsters or figure out the answer to a riddle. If you're looking for a co-op based Souls game, then Remnant is worth a look.
To conclude, the fluid gunplay, cooperative gameplay, variety of enemies, weapons and upgrades, and the world generation all work together to keep the gameplay feeling fresh. However, the constantly shifting difficulty makes the game feel either too easy or too hard and eventually that inconsistency can start to wear thin. With this being said, the majority of Remnant: From the Ashes is an enjoyable experience, which shouldn't be slept on if you're a fan of either the action-adventure or the RPG genre.
Remnant: From the Ashes has enormous depth, and a story that can still be followed without delving into the lore. It’s a game with a great core loop that will keep you coming back for more, which is especially important in a game that requires multiple playthroughs to see everything it has to offer. If indeed you ever do see it all. Most importantly, Remnant: From the Ashes is just a damn good action RPG.
Remnant: From the Ashes is Gunfire Games’ best effort so far and punches high above its weight class. High replayability, with seamless cooperative action, combined with terrific presentation and implementation of various Souls systems results in a game that is fun, exhilarating, and rewarding. In a summer of smaller releases, Remnant easily stands with the best of them.
Remnant: From the Ashes is easily the biggest surprise hit of the year. I’ve put nearly 30 hours into the game, practically playing through the whole game twice now, and I’m already considering another playthrough on harder difficulties to unlock more weapons and armour or find out if there are more endings. It’s that good. A little bit Gears of War, a little bit Dark Souls, and a lot to love for a little price.
Remnant: From the Ashes is a spectacular co-op experience when played with friends, and a potentially frustrating one when played with strangers. While procedural generation can lead to some monotony, a solid combat engine and incredible creature design make it a punishing, yet incredibly satisfying joy to play. The game is held back by several bugs and crashes, but this shouldn't stop you from giving it a go.
Gunfire Games propone un experimento, una mezcla de Dark Souls con Left 4 Dead, que a priori no debería funcionar y que sin embargo funciona. Y funciona muy bien. Pero está envuelto con una historia pobre y mal contada, un sistema de loot que no invita a rejugar y una serie de decisiones que lo colocan un peldaño por debajo de la excelencia. Nosotros lo hemos pasado en grande, eso que nadie lo dude, pero da la sensación de que se le podría haber sacado más. Mucho más.
Remnant: From the Ashes coge todos los elementos de moda en el videojuego de los últimos años y los lanza a la batidora para crear una obra que sorprende por su calidad. Pese a lo diferente de las piezas que lo componen, el conjunto parece encajar a la perfección y, pese a algunos fallos, la mezcla de shooter cooperativo con elementos de rol y mecánicas de la saga Souls resulta divertida y desafiante de principio a fin.
Der Art Style ist super, das Waffenhandling geil. Dass man immer wieder Neues entdeckt, bei jedem Anlauf, auch nach Dutzenden Spielstunden, ist Wahnsinn und erhöht die Langzeitmotivation enorm. Vor allem ist es aber fantastisch im Koop-Modus! Wenn du wieder und wieder eine Abreibung kassierst, ein Bosskampf fast schon unmöglich erscheint. Doch du gibst nicht auf, wirst mit jedem Versuch etwas besser, kommst etwas weiter, Stück für Stück. Der Sieg fühlt sich wie eine Erlösung an.
Sorti de nulle part ou presque, Remnant : From the Ashes s'impose tout simplement comme le jeu à parcourir seul ou à plusieurs en cette période estivale. Les combats sont gratifiants et les nombreuses armes à utiliser procurent de bonnes sensations. Cependant, le jeu de Gunfire Games est réservé aux joueurs aimant les challenges. En effet, la difficulté, jamais contraignante, pourrait néanmoins en rebuter plus d'un. On regrettera simplement le système de génération de niveaux procédural qui n'est pas à la hauteur des attentes et une spatialisation du son largement perfectible.
Remnant: From the Ashes è una boccata di aria fresca nel genere degli action cooperativi. È vero, prende in prestito diversi elementi dal filone dei cosiddetti souls-like, eppure ha davvero poco a che spartire con le opere derivate dai giochi di From Software. Definirlo semplicemente un “Souls con le pistole” sarebbe riduttivo, anche perché l’ultima fatica di Gunfire Games è molto di più di questo.