
Quake
id Software · Aug 19, 2021
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Critic reviews
- 9.0This version contains so much that it is an easy recommendation. The campaigns can be played in co-op with up to four friends. Deathmatch returns with up to eight players and is crossplay compatible. The mod support is also here allowing us to get even more content.
- The game is hard, so it’s best to grab a couple of friends and play through the five available campaigns. Quake has some replayability if you want to complete each campaign on each difficulty, or if you want to play the online modes. As a whole, we think this game will be appreciated the most by a more mature audience.
- 10The fun, challenge, and action that made the game such a classic remains and the new content and enhancements not only make the game a nice trip down memory lane; it serves as an introduction to the series for those who were too young to experience it the first time around. Time has done nothing to diminish this classic and here is hoping we get more Quake in the future.
- 6.4Yes, it still looks and plays largely the same as the original but is there anything wrong with that. The game played well when it first came out, and that has barely changed at all. Does it still hold up against modern shooters such as Doom Eternal or Borderlands? Probably not. It does feel quite basic, in both the gameplay and in the audio-visual experience. But if you want to relive some fond memories of taking down the monsters from the crypt, then Quake Enhanced will hit the mark.
- 8.0Quake is a seminal shooter that helped define the genre, but it’s definitely starting to show its age. It’s well worth experiencing the campaign, but its design and enemy placement can occasionally feel unfair. Just as well, the multiplayer is difficult to get into if you’re not already familiar with it.
- 8.0Enemies are visually grotesque, and their blinding-rage aggression makes for an experience that, even if you’ve played previously, is a challenging experience. You have to make the most of all your weapons, although the classic strategy of “use your shotgun as often as possible” remains viable. Ditto for the rocket launcher, the weapon most closely associated with the game.
Gamer reviews
Juegazooo!
Volvemos a lo retro y esta vez mejor.
My first time experiencing Quake was on my Sega Saturn, which was a fantastic attempt at the port, seeing how it didn't even run on the original engine, but instead running on the game engine of Power Slave. I also played the N64 port extensively, but never got to play the PC original. If this is how the original Quake looked, played, and felt, then you're in for a treat! It runs at a rock solid 60 FPS all the time and the running and gunning and that sweet, sweet, satisfying sound of the double barreled shotgun turning enemies into gibs is very pleasing to the ear, sight, and overall, the imagination. If this is what I've been missing out on for 25 years, it's like opening a gift twice! The "hidden" addition of Quake 64 sweetened the deal and it would have been great if they at some point include Saturn Quake (mentioned in Quake 64's description in the game) so I can revisit my teenage love of that port. My only complaint is that I had to go into system settings and create a "Southpaw" controller profile to swap the thumbsticks; the game doesn't offer that natively, but now that I have that preset, I can thoroughly enjoy this excellent remaster of Quake and other games with my preferred controller layout. Otherwise, great port of an excellent classic. Enjoy!
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