Trailer, Gameplay, & Screenshots
About this game
The player controls the protagonist, Chell, from a first-person perspective as she is challenged to navigate through a series of rooms using the Aperture Science Handheld Portal Device, or portal gun. The portal gun can create two distinct portal ends, orange and blue. The portals create a visual and physical connection between two different locations in three-dimensional space. Neither end is specifically an entrance or exit; all objects that travel through one portal will exit through the other. An important aspect of the game's physics is momentum redirection. As moving objects pass through portals, they come through the exit portal at the same direction that the exit portal is facing and with the same speed with which they passed through the entrance portal.
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Gamer Reviews66878 Reviews
Main story isn't very long, but it's very much interesting. There are some challenges after you beat it, but I didn't hage much interested in playing them yet.
The portal gun is as simple to use as it could be and the whole mechanism of portals is really fun and really made me think hard quite a few times. The puzzles are fantastic—it's where the game shines.
The story isn't complicated or complex, but it's presented masterfully. It is engaging, even if not very long or deep.
Chapter 19 and End Credit is perfect 10/10 :) you must play . . .