Pathway for PC
PC - Windows


Apr 11, 2019
2302nd of 18204

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About this game

Developer: Robotality
Content Rating: Rating pending


Pathway is a strategy adventure game featuring turn-based combat and unique story encounters. Explore temples, tombs and the desert wilderness in a grand pulp adventure!

System Requirements


  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 64-bit
  • Processor: 2.0+ Ghz QuadCore CPU
  • Memory: 8 GB RAM
  • Graphics: NVIDIA Geforce 660 or AMD Radeon HD 7000 Series, OpenGL 3.3
  • Storage: 2 GB available space


  • Requires a 64-bit processor and operating system
  • OS: Windows 7, 64-bit
  • Processor: 2.0 Ghz DualCore CPU
  • Memory: 8 GB RAM
  • Graphics: Intel HD4000 or better, OpenGL 3.3
  • Storage: 2 GB available space

Gamer Reviews

1009 Reviews

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Critic Reviews

11 Reviews
Jason ColesApr 23, 2019
The individual ideas here are all interesting, but the execution always feels as though it is lacking. It doesn't have the soul of a pulp experience in the same way that other games do. It just doesn't have the special something and it results in a game that is fun, but not memorable, nor essential.
Samuel HortiApr 15, 2019
It’s fun in short bursts, and I enjoyed the way it mixes up your squad composition by randomising the characters you recruit. But completing it is a boring grind, and neither its battles nor world events are varied enough to make each run feel unique when it forces you to repeat missions. It feels like a half-decent 10-hour game unnecessarily stretched to more than double that time. I’d steer clear.
David WildgooseApr 17, 2019
Pathway looks and sounds great, it nails the pulpy attitude it's aiming for, and, of course, it's always fun to shoot Nazis. But the more I played, the more the cracks started to show, the more samey it all became, and the more uncomfortable some aspects of its design made me feel. I still enjoyed much of my time with Pathway. There's a pleasure to be had in both its aesthetic choices and the frictionless grind of its structure, but I came away wanting more--more tactical meat in its combat and a more thoughtful approach to the way it chose to represent its world.

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