PC - Windows
Trailer, Gameplay, & Screenshots
About this game
Developer: Picaresque Studio
Chase after Moby Dick, and live through the Golden Age of American whaling in this seafaring strategy game. Set sail around the world, manage your ship and crew, and live Ishmael's story, the sole survivor of the Pequod, a few years after the events narrated by Herman Melville in his masterpiece.
- OS: Windows XP or newer (64 bit)
- Processor: 2 Ghz or more
- Memory: 4 GB RAM
- Graphics: DirectX 9.0c compatible
- DirectX: Version 9.0c
- Storage: 1000 MB available space
- Sound Card: DirectX 9.0c compatible
Gamer Reviews446 Reviews
Aggregate Gamer Reviews
This game has not been reviewed. Be the first to review it!
Critic Reviews6 Reviews
Nantucket is, without a doubt, a strangely compelling game. Sure, the core mechanics are simply grinding to get that next ability or the money for a ship upgrade. It’s a quiet and relaxing game that has moments that can cause you some tension. Nantucket is, simply put, an interesting and fairly unique game. It will, given the opportunity, sink its harpoon into you.
Some other little things that stuck out to me was that the random text encounters dealing with your crew got to be a bit annoying when you were trying to manage your resources. It was such a nice little surprise to hear sea shanties that your crew was singing but the fact that it gets cut off every time you go into a battle proved to be very jarring. Nantucket is well worth your time if you are looking for a fresh take on the strategic role-playing game genre, or are a fan of the original story that it is based on.
I found Nantucket to be high on style but thin on substance, but its modest price point saves it from my more barbed harpoons. It has some pleasantly nostalgic reminiscences of Sid Meier's Pirates and a management system that borrows some of the more surface-level mechanics of Paradox games - both of which are good things. Plus, it really is the only thing that does exactly what it does. The originality of the concept is worth something even when it's not necessarily backed up with mechanical innovation.