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Metaphor: ReFantazio

Oct 11, 2024

PC · PS5 · Series X|S · Switch 2 · PS4

Teen

Trailers & screenshots

Scores by platform

PC

Critic 9.2 (23 critics) · Gamer 9.0

8.8

PlayStation 5

Critic 9.4 (41 critics) · Gamer 9.5

9.3

Xbox Series X|S

Critic 9.2 (25 critics) · Gamer 9.6

9.1

Nintendo Switch 2

Not yet released

PlayStation 4

No critic reviews yet · Gamer 9.5

Critic reviews

  • Game Informer

    Brian Shea · Mar 24, 2025

    9.0
    Thankfully, Ralph Waldo Emerson's adage, “It’s not the destination, it’s the journey,” thoroughly applies here. When I think back on my time with Studio Zero’s latest creation, the final chapters won’t be what stands out to me, but rather the heartfelt scenes shared with my party members or the awe-inspiring destinations that served as excuses to forge deeper bonds with the characters. Similarly, I won’t dwell on the frustration and despair I felt facing off against the final boss; instead, I’ll reminisce on the menacing and believable nature of that character in the long build-up to that moment. Despite the overly drawn-out final act and the poorly tuned final boss, Metaphor: ReFantazio’s journey is well worth embarking upon.
  • IGN Adria

    Nikola Nick Jovanovic · Nov 25, 2024

    9.0
    Metaphor: ReFantazio donosi najbolje iz ATLUS-ovog JRPG stila, kombinujući srednjovekovnu atmosferu sa elementima Persona serijala i dubljom, ozbiljnijom fantazijskom pričom. Krajnji rezultat je jedna od najboljih JRPG igara ove godine, koja je impresivna u gotovo svakom aspektu.

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Gamer reviews

  • Cytos

    Mar 24, 2025 · PS5

    10

    Atlus created another JRPG Classic

    Metaphor Refantazio is an amalgamation of all the things that made Shin Megami Tensei and the Persona series special. A memorable and charming cast of characters, insanely good music, challenging gameplay, and artwork and design that’s just beautiful to look at. (Look at the pause menu during the game’s prologue, and look at what it turns into after the prologue). Just like I did when I first played Persona 5 years ago, I went into Metaphor completely blind, only having watched the initial reveal trailer and deciding to bookmark the game until it released. I wasn’t disappointed. The game sees you filling the role of a protagonist who actually isn’t silent this time around! It was definitely surprising that Atlus went with a protagonist whose replies are not only voiced, but do give you more of an idea of what kind of person the protagonist is. Regarding combat, the press turn system from SMT makes a return, but instead of summoning demons or personas, you wield powerful beings known as Archetypes, which there happen to be a variety of due to the game having a Job/Class system as seen in traditional RPGs. As you progress through the game and meet other members of your party, you’ll unlock new Archetype classes and will be able to switch between them. Also, the life sim functions from Persona are also present here, so this should be familiar territory. Each segment of the game will present you a larger objective that must be reached by a certain deadline. You have the freedom to spend your days bonding with your allies or strengthening your party by tackling side quests, progressing through that segment’s dungeon, or by improving your Royal Virtues, Metaphor’s version of social stats. While all of these gameplay mechanics can be overwhelming, here’s some advice: *take your time.* The only complaint I’ve got about this game is in regard to performance. Metaphor runs very well on PS5, but there are certain situations in which I experienced frame rate drops that were pretty jarring. These frame drops occurred more often toward the end of the game, specifically the final dungeon. Other than that, the game looks amazing, and runs incredibly well.

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