PC - Windows
Trailer, Gameplay, & Screenshots
About this game
Content Rating: Everyone
The critically-acclaimed puzzle game is back! LUMINES REMASTERED is an HD remake of the original Lumines that debuted in 2004 on the PSP. Earning high praise and awards, it remained the top-rated title on the platform for four years and continued on to establish an action-puzzle series loved by millions of players. LUMINES REMASTERED beautifully marries the elements of sound, light and puzzle-action into one addictive, yet easy-to-play game. You’re at the center of the high-energy, block-dropping action while you groove to awesome house, trance and techno beats!
Also available on
- OS: Windows 7/8/10 (64-bit)
- Processor: Intel Core i3 3220
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT630 equivalent or greater
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: DirectX 11 Compatible
Gamer Reviews221 Reviews
Aggregate Gamer Reviews
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Critic Reviews5 Reviews
Lumines is the kind of game that temporarily rewires your brain, splicing together its ability to recognize visual patterns and audible rhythms simultaneously and forcing you to do the hard but delightful work of putting that ability to use. Having that experience so lovingly presented--and on the Switch, having Lumines handheld again for the first time in six years--is an occasion worth celebrating.
Lumines wasn’t served awfully well on its first appearance on PC, which didn’t support modern resolutions. Now it does, and its remastered music also sounds pristine. But I personally can’t quite shake the sense that Lumines was originally designed for PSP, for train journeys and lying sprawling on the sofa, because that’s where I cut my formative experiences with it.
The core enjoyment of Lumines Remastered lies simply with playing it. The Lumines series is a rare breed of puzzle game that stands alongside the likes of Tetris. Lumines Remastered continues in this grand tradition by making a game that sucks players in immediately. Even after losing, itâs difficult to avoid jumping right back in again.