Lethal VR for PC
PC - Windows

Lethal VR

Nov 8, 2016
7.83
playscore
Average
1253rd of 18258
warning

VR Content

Requires HTC Vive virtual reality headset to play.

Trailer, Gameplay, & Screenshots

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About this game

Content Rating: Teen

Summary

Lethal is an immersive Virtual Reality weapons experience created especially for the HTC Vive by Three Fields Entertainment, creators of Burnout, BLACK and Dangerous Golf. Step into our VR Weapons Range and prepare for your skills to be tested.

System Requirements

Minimum

  • OS: Windows 7 SP1, Windows 8.1 or Windows 10
  • Processor: Intel® i5-4590, AMD FX 8350 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better
  • DirectX: Version 11
  • Storage: 600 MB available space
  • Additional Notes: HTC Vive VR headset plus hand controllers

Gamer Reviews

112 Reviews
8.36

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Critic Reviews

3 Reviews
7.30
Greg GiddensNov 10, 2016
Lethal VR does a great job at taking the well-known target shooting premise to the next level. 360 degrees of potential targets in a room-scale VR experience takes the inherent entertainment of scoring from accurate and fast hits on bullseyes and truly gets your whole body in on the action, rather than just your arms and eyes. A few hours of target practice here translates to better hand eye coordination in the real world, and a general feeling of badassery with a high score entry to prove it, and it’s a compelling feeling that keeps you coming back for more.
Graham BellarsDec 21, 2016
With 31 challenges in all, the game may be a little short, but score chasing is where the fun is at and that should keep you coming back to earn those "lethal" ratings. There's a lot of fun to be had, and the film references will no doubt make people smile as well.
Mathias OertelNov 11, 2016
Innerhalb der Welle an "Geschützturm"-Action, bei der der Spieler innerhalb der virtuellen Realität mehr oder weniger stationär bleibt und Aufgaben bzw. Gegner erledigt, ist Lethal VR nicht mehr, aber auch nicht weniger als ein netter Snack. Zwar bietet man innerhalb der gut 30 Aufgaben verschiedene Schuss- und Wurfwaffen an und versucht, die Minimissionen abwechslungsreich zu gestalten. Doch unter dem Strich ist die Ballerei zu oberflächlich, während die Ausfallquote der Erkennung bzw. Ausführung bei den Klingenwürfen mit 20 bis 30 Prozent in frustrierende Bereiche geht.

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