PC - Windows
Trailer, Gameplay, & Screenshots
About this game
Developer: Grundislav Games
Content Rating: Rating pending
The Gateway to Vespuccia, the City of Air and Light, Lamplight City - the thriving port city of New Bretagne is a beacon of progress and industrial advancement in the New World. Yet beneath the promises of a shining 19th-century future, the city rests upon foundations of poverty, class struggle, and crime. For police detective turned private investigator Miles Fordham, Lamplight City's shadowy corners are just part of the territory. But with his former partner constantly speaking to him from beyond the grave, his grip on sanity is slowly loosening. Can Miles find justice for his clients and track down his partner's killer before his entire world comes apart? Lamplight City is a detective adventure set in an alternate steampunk-ish "Victorian" past.
- OS: Windows ME or later
- Processor: Pentium or higher
- Memory: 64 MB RAM
- Graphics: 640x400, 32-bit colour: 700 Mhz system minimum
- DirectX: Version 5.2
- Storage: 2 GB available space
- Sound Card: All DirectX-compatible sound cards
Gamer Reviews352 Reviews
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Critic Reviews7 Reviews
Overall, Lamplight City is a very satisfying detective experience. While it isn’t a “typical” point and click adventure game, it benefited from breaking some genre conventions. If you’re looking for a witty detective game or just tired of puzzles coming at you from every angle, try taking a walk down New Bretagne’s darkened alleyways. You may just find what you’re looking for.
Lamplight City has a hell of a concept behind it, but unfortunately, the cases don't deliver on its promise. When you strip away the idea that the game will let you fail, and that you need to pay particularly close attention to what's happening, you're left with an adequate adventure game that is low on great puzzles. It's certainly not without charm, but the game's inability to make a strong delivery on its fantastic central gimmick casts an unfortunate shadow over its unique setting and likeable cast.
The game handled sensitive topics with real care and integrated them seamlessly into the story of Miles Fordham. I’ll probably hop back into it with a second playthrough in an attempt to redeem myself after putting innocent people in prison and, of course, for the less moral reason of wanting to know the truth of the matter. What more can you ask for from a detective game?