Hello Neighbor for PC
PC - Windows

Hello Neighbor

Dec 8, 2017
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Game Info

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About this game

Developer: Dynamic Pixels
Content Rating: Teen

Summary

Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? The Neighbor will find a shortcut and catch you.

System Requirements

Recommended

  • OS: Windows 10
  • Processor: i7
  • Memory: 8 GB RAM
  • Graphics: GTX 1060
  • DirectX: Version 12
  • Storage: 5 GB available space

Minimum

  • OS: Windows 7 and up
  • Processor: i5 and up
  • Memory: 6 GB RAM
  • Graphics: GTX 770 and up
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: Stereo. Play with good stereo.

Critic Reviews

12 Reviews
4.90
Chris ThurstenDec 20, 2017
Once it's gone you can never quite get it back, and when you realise that getting caught doesn't matter that atmosphere of fear will never really return. A sufficiently enthused YouTuber might be able to summon it back for the benefit of their audience, but for the regular player Hello Neighbor doesn't earn that kind of investment.
Javy GwaltneyDec 12, 2017
Hello Neighbor is unpolished to the point that it feels unfinished. The overpowered enemy A.I. makes the gameplay miserable; models and animations are stiff, and physics critical to completing puzzles are so woefully uncalibrated that much of the game feels like you’re stacking boxes and hoping for the best. The game falls so short of its genre companions that it’s hard to recommend it to anyone, in spite of its beautiful aesthetic. Hello Neighbor simply isn’t fun or compelling even when it’s working.
Justin ClarkDec 21, 2017
Hello Neighbor is a game you persevere in due to sheer luck rather than any sort of actual skill, foresight, or cleverness. There's no catharsis, insight, or revelations waiting at the end of the ordeal, just a sort of uneasy malaise over what the images and environments near the end are meant to represent. As such, a simple, appealing concept is rendered inert. There's a wonderful game to be mined out of what Hello Neighbor wants to be, but there's nothing to be gained from experiencing what it currently is.

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