Half-Life 2: Episode One for PC
PC - Windows, Mac, Linux

Half-Life 2: Episode One

Jun 1, 2006
133rd of 18426
This is an episodic game. You will need to get the base game and all succeeding episodes to experience it as designed.

Trailer, Gameplay, & Screenshots


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About this game

Content Rating: Mature


Half-Life 2: Episode One is the first of a series of stand-alone episodes based on HL2, the popular and acclaimed shooter epic. This episode takes place right after the events in HL2, as Gordon and Alyx flee from City 17, fighting against creatures who were previous blocked from enetering the city. The Citadel you assaulted in HL2 is tumbling into chaos, and this event will have catastrophic effects on the surrounding area, prompting your escape. Secondary characters Alyx and Dog will have a much more significant role in this follow-up.

Critic Reviews

7 Reviews
Jason OcampoJun 01, 2006
Visually, Episode One introduces a lot of subtle improvements and enhancements in the Source engine, keeping it in line with video-card developments over the past couple of years. The new high-dynamic range lighting technology (seen only if your video card supports it) makes a big difference, as the outdoor scenes look a lot better, while indoor scenes feature impressive shadowing and atmosphere at times. Some of the textures in the game have been increased considerably, notably on Alyx and the other main characters, and the game looks incredibly sharp.
Ben RichardsonJun 25, 2012
Episode One offers more of a breakneck potboiler in comparison to Half-Life 2's epic narrative. Five hours is enough to reach the end but the five superbly-paced chapters are hugely satisfying, both in terms of plot and the sheer volume of action. It won't be long until you're pining for Episode Two but this first episode never leaves you feeling short-changed.
Mike ChasselwaiteJun 09, 2006
Episode One features many of the same locations featured in the sequel but a new dynamic lighting feature makes the environments even more spectacular than before. You can actually see multiple light sources highlighting different angles as well as large outdoor areas that feature various sun-shaded regions. It helps to make things more realistic than ever.

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